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Diffstat (limited to 'src/StardewModdingAPI/IAssetInfo.cs')
-rw-r--r-- | src/StardewModdingAPI/IAssetInfo.cs | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/src/StardewModdingAPI/IAssetInfo.cs b/src/StardewModdingAPI/IAssetInfo.cs new file mode 100644 index 00000000..5dd58e2e --- /dev/null +++ b/src/StardewModdingAPI/IAssetInfo.cs @@ -0,0 +1,28 @@ +using System; + +namespace StardewModdingAPI +{ + /// <summary>Basic metadata for a content asset.</summary> + public interface IAssetInfo + { + /********* + ** Accessors + *********/ + /// <summary>The content's locale code, if the content is localised.</summary> + string Locale { get; } + + /// <summary>The normalised asset name being read. The format may change between platforms; see <see cref="AssetNameEquals"/> to compare with a known path.</summary> + string AssetName { get; } + + /// <summary>The content data type.</summary> + Type DataType { get; } + + + /********* + ** Public methods + *********/ + /// <summary>Get whether the asset name being loaded matches a given name after normalisation.</summary> + /// <param name="path">The expected asset path, relative to the game's content folder and without the .xnb extension or locale suffix (like 'Data\ObjectInformation').</param> + bool AssetNameEquals(string path); + } +} |