diff options
Diffstat (limited to 'src/StardewModdingAPI/IAssetInfo.cs')
-rw-r--r-- | src/StardewModdingAPI/IAssetInfo.cs | 28 |
1 files changed, 0 insertions, 28 deletions
diff --git a/src/StardewModdingAPI/IAssetInfo.cs b/src/StardewModdingAPI/IAssetInfo.cs deleted file mode 100644 index 5dd58e2e..00000000 --- a/src/StardewModdingAPI/IAssetInfo.cs +++ /dev/null @@ -1,28 +0,0 @@ -using System; - -namespace StardewModdingAPI -{ - /// <summary>Basic metadata for a content asset.</summary> - public interface IAssetInfo - { - /********* - ** Accessors - *********/ - /// <summary>The content's locale code, if the content is localised.</summary> - string Locale { get; } - - /// <summary>The normalised asset name being read. The format may change between platforms; see <see cref="AssetNameEquals"/> to compare with a known path.</summary> - string AssetName { get; } - - /// <summary>The content data type.</summary> - Type DataType { get; } - - - /********* - ** Public methods - *********/ - /// <summary>Get whether the asset name being loaded matches a given name after normalisation.</summary> - /// <param name="path">The expected asset path, relative to the game's content folder and without the .xnb extension or locale suffix (like 'Data\ObjectInformation').</param> - bool AssetNameEquals(string path); - } -} |