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Diffstat (limited to 'src/StardewModdingAPI/IAssetInfo.cs')
-rw-r--r--src/StardewModdingAPI/IAssetInfo.cs28
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diff --git a/src/StardewModdingAPI/IAssetInfo.cs b/src/StardewModdingAPI/IAssetInfo.cs
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--- a/src/StardewModdingAPI/IAssetInfo.cs
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-using System;
-
-namespace StardewModdingAPI
-{
- /// <summary>Basic metadata for a content asset.</summary>
- public interface IAssetInfo
- {
- /*********
- ** Accessors
- *********/
- /// <summary>The content's locale code, if the content is localised.</summary>
- string Locale { get; }
-
- /// <summary>The normalised asset name being read. The format may change between platforms; see <see cref="AssetNameEquals"/> to compare with a known path.</summary>
- string AssetName { get; }
-
- /// <summary>The content data type.</summary>
- Type DataType { get; }
-
-
- /*********
- ** Public methods
- *********/
- /// <summary>Get whether the asset name being loaded matches a given name after normalisation.</summary>
- /// <param name="path">The expected asset path, relative to the game's content folder and without the .xnb extension or locale suffix (like 'Data\ObjectInformation').</param>
- bool AssetNameEquals(string path);
- }
-}