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-rw-r--r--src/StardewModdingAPI/Inheritance/SObject.cs277
1 files changed, 0 insertions, 277 deletions
diff --git a/src/StardewModdingAPI/Inheritance/SObject.cs b/src/StardewModdingAPI/Inheritance/SObject.cs
deleted file mode 100644
index 639b85b1..00000000
--- a/src/StardewModdingAPI/Inheritance/SObject.cs
+++ /dev/null
@@ -1,277 +0,0 @@
-using System;
-using System.Xml.Serialization;
-using Microsoft.Xna.Framework;
-using Microsoft.Xna.Framework.Graphics;
-using StardewValley;
-using Object = StardewValley.Object;
-
-#pragma warning disable 1591
-
-namespace StardewModdingAPI.Inheritance
-{
- [Obsolete("Do not use at this time.")]
- public class SObject : Object
- {
- public SObject()
- {
- name = "Modded Item Name";
- Description = "Modded Item Description";
- CategoryName = "Modded Item Category";
- Category = 4163;
- CategoryColour = Color.White;
- IsPassable = false;
- IsPlaceable = false;
- boundingBox = new Rectangle(0, 0, 64, 64);
- MaxStackSize = 999;
-
- type = "interactive";
- }
-
- public override string Name
- {
- get { return name; }
- set { name = value; }
- }
-
- public string Description { get; set; }
- public Texture2D Texture { get; set; }
- public string CategoryName { get; set; }
- public Color CategoryColour { get; set; }
- public bool IsPassable { get; set; }
- public bool IsPlaceable { get; set; }
- public bool HasBeenRegistered { get; set; }
- public int RegisteredId { get; set; }
-
- public int MaxStackSize { get; set; }
-
- public bool WallMounted { get; set; }
- public Vector2 DrawPosition { get; set; }
-
- public bool FlaggedForPickup { get; set; }
-
- [XmlIgnore]
- public Vector2 CurrentMouse { get; protected set; }
-
- [XmlIgnore]
- public Vector2 PlacedAt { get; protected set; }
-
- public override int Stack
- {
- get { return stack; }
- set { stack = value; }
- }
-
- public override string getDescription()
- {
- return Description;
- }
-
- public override void draw(SpriteBatch spriteBatch, int x, int y, float alpha = 1)
- {
- if (Texture != null)
- {
- spriteBatch.Draw(Texture, Game1.GlobalToLocal(Game1.viewport, new Vector2(x * Game1.tileSize + Game1.tileSize / 2 + (shakeTimer > 0 ? Game1.random.Next(-1, 2) : 0), y * Game1.tileSize + Game1.tileSize / 2 + (shakeTimer > 0 ? Game1.random.Next(-1, 2) : 0))), Game1.currentLocation.getSourceRectForObject(ParentSheetIndex), Color.White * alpha, 0f, new Vector2(8f, 8f), scale.Y > 1f ? getScale().Y : Game1.pixelZoom, flipped ? SpriteEffects.FlipHorizontally : SpriteEffects.None, (isPassable() ? getBoundingBox(new Vector2(x, y)).Top : getBoundingBox(new Vector2(x, y)).Bottom) / 10000f);
- }
- }
-
- public new void drawAsProp(SpriteBatch b)
- {
- }
-
- public override void draw(SpriteBatch spriteBatch, int xNonTile, int yNonTile, float layerDepth, float alpha = 1)
- {
- Log.Debug("THIS DRAW FUNCTION IS NOT IMPLEMENTED I WANT TO KNOW WHERE IT IS CALLED");
- //try
- //{
- // if (Texture != null)
- // {
- // int targSize = Game1.tileSize;
- // int midX = (xNonTile) + 32;
- // int midY = (yNonTile) + 32;
-
- // int targX = midX - targSize / 2;
- // int targY = midY - targSize / 2;
-
- // Rectangle targ = new Rectangle(targX, targY, targSize, targSize);
- // spriteBatch.Draw(Texture, targ, null, new Color(255, 255, 255, 255f * alpha), 0, Vector2.Zero, SpriteEffects.None, layerDepth);
- // //spriteBatch.Draw(Program.DebugPixel, targ, null, Color.Red, 0, Vector2.Zero, SpriteEffects.None, layerDepth);
- // /*
- // spriteBatch.DrawString(Game1.dialogueFont, "TARG: " + targ, new Vector2(128, 0), Color.Red);
- // spriteBatch.DrawString(Game1.dialogueFont, ".", new Vector2(targX * 0.5f, targY), Color.Orange);
- // spriteBatch.DrawString(Game1.dialogueFont, ".", new Vector2(targX, targY), Color.Red);
- // spriteBatch.DrawString(Game1.dialogueFont, ".", new Vector2(targX * 1.5f, targY), Color.Yellow);
- // spriteBatch.DrawString(Game1.dialogueFont, ".", new Vector2(targX * 2f, targY), Color.Green);
- // */
- // }
- //}
- //catch (Exception ex)
- //{
- // Log.AsyncR(ex.ToString());
- // Console.ReadKey();
- //}
- }
-
- public override void drawInMenu(SpriteBatch spriteBatch, Vector2 location, float scaleSize, float transparency, float layerDepth, bool drawStackNumber)
- {
- if (isRecipe)
- {
- transparency = 0.5f;
- scaleSize *= 0.75f;
- }
-
- if (Texture != null)
- {
- var targSize = (int) (64 * scaleSize * 0.9f);
- var midX = (int) (location.X + 32);
- var midY = (int) (location.Y + 32);
-
- var targX = midX - targSize / 2;
- var targY = midY - targSize / 2;
-
- spriteBatch.Draw(Texture, new Rectangle(targX, targY, targSize, targSize), null, new Color(255, 255, 255, transparency), 0, Vector2.Zero, SpriteEffects.None, layerDepth);
- }
- if (drawStackNumber)
- {
- var _scale = 0.5f + scaleSize;
- Game1.drawWithBorder(stack.ToString(), Color.Black, Color.White, location + new Vector2(Game1.tileSize - Game1.tinyFont.MeasureString(string.Concat(stack.ToString())).X * _scale, Game1.tileSize - (float) ((double) Game1.tinyFont.MeasureString(string.Concat(stack.ToString())).Y * 3.0f / 4.0f) * _scale), 0.0f, _scale, 1f, true);
- }
- }
-
- public override void drawWhenHeld(SpriteBatch spriteBatch, Vector2 objectPosition, Farmer f)
- {
- if (Texture != null)
- {
- var targSize = 64;
- var midX = (int) (objectPosition.X + 32);
- var midY = (int) (objectPosition.Y + 32);
-
- var targX = midX - targSize / 2;
- var targY = midY - targSize / 2;
-
- spriteBatch.Draw(Texture, new Rectangle(targX, targY, targSize, targSize), null, Color.White, 0, Vector2.Zero, SpriteEffects.None, (f.getStandingY() + 2) / 10000f);
- }
- }
-
- public override Color getCategoryColor()
- {
- return CategoryColour;
- }
-
- public override string getCategoryName()
- {
- if (string.IsNullOrEmpty(CategoryName))
- return "Modded Item";
- return CategoryName;
- }
-
- public override bool isPassable()
- {
- return IsPassable;
- }
-
- public override bool isPlaceable()
- {
- return IsPlaceable;
- }
-
- public override int maximumStackSize()
- {
- return MaxStackSize;
- }
-
- public SObject Clone()
- {
- var toRet = new SObject
- {
- Name = Name,
- CategoryName = CategoryName,
- Description = Description,
- Texture = Texture,
- IsPassable = IsPassable,
- IsPlaceable = IsPlaceable,
- quality = quality,
- scale = scale,
- isSpawnedObject = isSpawnedObject,
- isRecipe = isRecipe,
- questItem = questItem,
- stack = 1,
- HasBeenRegistered = HasBeenRegistered,
- RegisteredId = RegisteredId
- };
-
-
- return toRet;
- }
-
- public override Item getOne()
- {
- return Clone();
- }
-
- public override void actionWhenBeingHeld(Farmer who)
- {
- var x = Game1.oldMouseState.X + Game1.viewport.X;
- var y = Game1.oldMouseState.Y + Game1.viewport.Y;
-
- x = x / Game1.tileSize;
- y = y / Game1.tileSize;
-
- CurrentMouse = new Vector2(x, y);
- //Program.LogDebug(canBePlacedHere(Game1.currentLocation, CurrentMouse));
- base.actionWhenBeingHeld(who);
- }
-
- public override bool canBePlacedHere(GameLocation l, Vector2 tile)
- {
- //Program.LogDebug(CurrentMouse.ToString().Replace("{", "").Replace("}", ""));
- if (!l.objects.ContainsKey(tile))
- return true;
-
- return false;
- }
-
- public override bool placementAction(GameLocation location, int x, int y, Farmer who = null)
- {
- if (Game1.didPlayerJustRightClick())
- return false;
-
- x = x / Game1.tileSize;
- y = y / Game1.tileSize;
-
- //Program.LogDebug(x + " - " + y);
- //Console.ReadKey();
-
- var key = new Vector2(x, y);
-
- if (!canBePlacedHere(location, key))
- return false;
-
- var s = Clone();
-
- s.PlacedAt = key;
- s.boundingBox = new Rectangle(x / Game1.tileSize * Game1.tileSize, y / Game1.tileSize * Game1.tileSize, boundingBox.Width, boundingBox.Height);
-
- location.objects.Add(key, s);
- Log.Async($"{GetHashCode()} - {s.GetHashCode()}");
-
- return true;
- }
-
- public override void actionOnPlayerEntry()
- {
- //base.actionOnPlayerEntry();
- }
-
- public override void drawPlacementBounds(SpriteBatch spriteBatch, GameLocation location)
- {
- if (canBePlacedHere(location, CurrentMouse))
- {
- var targSize = Game1.tileSize;
-
- var x = Game1.oldMouseState.X + Game1.viewport.X;
- var y = Game1.oldMouseState.Y + Game1.viewport.Y;
- spriteBatch.Draw(Game1.mouseCursors, new Vector2(x / Game1.tileSize * Game1.tileSize - Game1.viewport.X, y / Game1.tileSize * Game1.tileSize - Game1.viewport.Y), new Rectangle(Utility.playerCanPlaceItemHere(location, this, x, y, Game1.player) ? 194 : 210, 388, 16, 16), Color.White, 0.0f, Vector2.Zero, Game1.pixelZoom, SpriteEffects.None, 0.01f);
- }
- }
- }
-} \ No newline at end of file