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-rw-r--r--src/StardewModdingAPI/StardewModdingAPI.csproj8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/StardewModdingAPI/StardewModdingAPI.csproj b/src/StardewModdingAPI/StardewModdingAPI.csproj
index b2fbfb31..4294c561 100644
--- a/src/StardewModdingAPI/StardewModdingAPI.csproj
+++ b/src/StardewModdingAPI/StardewModdingAPI.csproj
@@ -92,6 +92,9 @@
</PropertyGroup>
<Choose>
<When Condition="$(OS) == 'Windows_NT'">
+ <PropertyGroup>
+ <DefineConstants>$(DefineConstants);SMAPI_FOR_WINDOWS</DefineConstants>
+ </PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
<Private>False</Private>
@@ -117,6 +120,9 @@
</ItemGroup>
</When>
<Otherwise>
+ <PropertyGroup>
+ <DefineConstants>$(DefineConstants);SMAPI_FOR_UNIX</DefineConstants>
+ </PropertyGroup>
<ItemGroup>
<Reference Include="MonoGame.Framework">
<HintPath>$(GamePath)\MonoGame.Framework.dll</HintPath>
@@ -142,7 +148,7 @@
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
- <Reference Include="System.Windows.Forms" />
+ <Reference Include="System.Windows.Forms" Condition="$(OS) == 'Windows_NT'" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />