diff options
Diffstat (limited to 'src/StardewModdingAPI')
-rw-r--r-- | src/StardewModdingAPI/Framework/ModLoading/ModResolver.cs | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/src/StardewModdingAPI/Framework/ModLoading/ModResolver.cs b/src/StardewModdingAPI/Framework/ModLoading/ModResolver.cs index 38dddce7..69ef0b63 100644 --- a/src/StardewModdingAPI/Framework/ModLoading/ModResolver.cs +++ b/src/StardewModdingAPI/Framework/ModLoading/ModResolver.cs @@ -95,6 +95,9 @@ namespace StardewModdingAPI.Framework.ModLoading /// <param name="apiVersion">The current SMAPI version.</param> public void ValidateManifests(IEnumerable<IModMetadata> mods, ISemanticVersion apiVersion) { + mods = mods.ToArray(); + + // validate each manifest foreach (IModMetadata mod in mods) { // skip if already failed @@ -153,6 +156,24 @@ namespace StardewModdingAPI.Framework.ModLoading } #endif } + + // validate IDs are unique +#if SMAPI_2_0 + { + var duplicatesByID = mods + .GroupBy(mod => mod.Manifest.UniqueID?.Trim(), mod => mod, StringComparer.InvariantCultureIgnoreCase) + .Where(p => p.Count() > 1); + foreach (var group in duplicatesByID) + { + foreach (IModMetadata mod in group) + { + if (mod.Status == ModMetadataStatus.Failed) + continue; // don't replace metadata error + mod.SetStatus(ModMetadataStatus.Failed, $"its unique ID '{mod.Manifest.UniqueID}' is used by multiple mods ({string.Join(", ", group.Select(p => p.DisplayName))})."); + } + } + } +#endif } /// <summary>Sort the given mods by the order they should be loaded.</summary> |