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-rw-r--r--src/TrainerMod/Framework/Commands/World/SetSeasonCommand.cs46
1 files changed, 0 insertions, 46 deletions
diff --git a/src/TrainerMod/Framework/Commands/World/SetSeasonCommand.cs b/src/TrainerMod/Framework/Commands/World/SetSeasonCommand.cs
deleted file mode 100644
index 96c3d920..00000000
--- a/src/TrainerMod/Framework/Commands/World/SetSeasonCommand.cs
+++ /dev/null
@@ -1,46 +0,0 @@
-using System.Linq;
-using StardewModdingAPI;
-using StardewValley;
-
-namespace TrainerMod.Framework.Commands.World
-{
- /// <summary>A command which sets the current season.</summary>
- internal class SetSeasonCommand : TrainerCommand
- {
- /*********
- ** Properties
- *********/
- /// <summary>The valid season names.</summary>
- private readonly string[] ValidSeasons = { "winter", "spring", "summer", "fall" };
-
-
- /*********
- ** Public methods
- *********/
- /// <summary>Construct an instance.</summary>
- public SetSeasonCommand()
- : base("world_setseason", "Sets the season to the specified value.\n\nUsage: world_setseason <season>\n- season: the target season (one of 'spring', 'summer', 'fall', 'winter').") { }
-
- /// <summary>Handle the command.</summary>
- /// <param name="monitor">Writes messages to the console and log file.</param>
- /// <param name="command">The command name.</param>
- /// <param name="args">The command arguments.</param>
- public override void Handle(IMonitor monitor, string command, ArgumentParser args)
- {
- // no-argument mode
- if (!args.Any())
- {
- monitor.Log($"The current season is {Game1.currentSeason}. Specify a value to change it.", LogLevel.Info);
- return;
- }
-
- // parse arguments
- if (!args.TryGet(0, "season", out string season, oneOf: this.ValidSeasons))
- return;
-
- // handle
- Game1.currentSeason = season;
- monitor.Log($"OK, the date is now {Game1.currentSeason} {Game1.dayOfMonth}.", LogLevel.Info);
- }
- }
-}