diff options
Diffstat (limited to 'src/TrainerMod/Framework/ItemData')
-rw-r--r-- | src/TrainerMod/Framework/ItemData/ItemType.cs | 39 | ||||
-rw-r--r-- | src/TrainerMod/Framework/ItemData/SearchableItem.cs | 41 |
2 files changed, 80 insertions, 0 deletions
diff --git a/src/TrainerMod/Framework/ItemData/ItemType.cs b/src/TrainerMod/Framework/ItemData/ItemType.cs new file mode 100644 index 00000000..423455e9 --- /dev/null +++ b/src/TrainerMod/Framework/ItemData/ItemType.cs @@ -0,0 +1,39 @@ +namespace TrainerMod.Framework.ItemData +{ + /// <summary>An item type that can be searched and added to the player through the console.</summary> + internal enum ItemType + { + /// <summary>A big craftable object in <see cref="StardewValley.Game1.bigCraftablesInformation"/></summary> + BigCraftable, + + /// <summary>A <see cref="Boots"/> item.</summary> + Boots, + + /// <summary>A fish item.</summary> + Fish, + + /// <summary>A <see cref="Wallpaper"/> flooring item.</summary> + Flooring, + + /// <summary>A <see cref="Furniture"/> item.</summary> + Furniture, + + /// <summary>A <see cref="Hat"/> item.</summary> + Hat, + + /// <summary>Any object in <see cref="StardewValley.Game1.objectInformation"/> (except rings).</summary> + Object, + + /// <summary>A <see cref="Ring"/> item.</summary> + Ring, + + /// <summary>A <see cref="Tool"/> tool.</summary> + Tool, + + /// <summary>A <see cref="Wallpaper"/> wall item.</summary> + Wallpaper, + + /// <summary>A <see cref="StardewValley.Tools.MeleeWeapon"/> or <see cref="StardewValley.Tools.Slingshot"/> item.</summary> + Weapon + } +} diff --git a/src/TrainerMod/Framework/ItemData/SearchableItem.cs b/src/TrainerMod/Framework/ItemData/SearchableItem.cs new file mode 100644 index 00000000..146da1a8 --- /dev/null +++ b/src/TrainerMod/Framework/ItemData/SearchableItem.cs @@ -0,0 +1,41 @@ +using StardewValley; + +namespace TrainerMod.Framework.ItemData +{ + /// <summary>A game item with metadata.</summary> + internal class SearchableItem + { + /********* + ** Accessors + *********/ + /// <summary>The item type.</summary> + public ItemType Type { get; } + + /// <summary>The item instance.</summary> + public Item Item { get; } + + /// <summary>The item's unique ID for its type.</summary> + public int ID { get; } + + /// <summary>The item's default name.</summary> + public string Name => this.Item.Name; + + /// <summary>The item's display name for the current language.</summary> + public string DisplayName => this.Item.DisplayName; + + + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + /// <param name="type">The item type.</param> + /// <param name="id">The unique ID (if different from the item's parent sheet index).</param> + /// <param name="item">The item instance.</param> + public SearchableItem(ItemType type, int id, Item item) + { + this.Type = type; + this.ID = id; + this.Item = item; + } + } +} |