diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs index 0648aa2b..1371d3a5 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs @@ -51,7 +51,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework yield return this.TryCreate(ItemType.Wallpaper, id, () => new Wallpaper(id) { Category = SObject.furnitureCategory }); // flooring - for (int id = 0; id < 40; id++) + for (int id = 0; id < 56; id++) yield return this.TryCreate(ItemType.Flooring, id, () => new Wallpaper(id, isFloor: true) { Category = SObject.furnitureCategory }); // equipment @@ -61,7 +61,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework yield return this.TryCreate(ItemType.Hat, id, () => new Hat(id)); foreach (int id in Game1.objectInformation.Keys) { - if (id >= Ring.ringLowerIndexRange && id <= Ring.ringUpperIndexRange) + if ((id >= Ring.ringLowerIndexRange && id <= Ring.ringUpperIndexRange) || (id >= 810 && id <= 811)) yield return this.TryCreate(ItemType.Ring, id, () => new Ring(id)); } @@ -103,7 +103,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework { if (id == 79) continue; // secret note handled above - if (id >= Ring.ringLowerIndexRange && id <= Ring.ringUpperIndexRange) + if ((id >= Ring.ringLowerIndexRange && id <= Ring.ringUpperIndexRange) || (id >= 810 && id <= 811)) continue; // handled separated // spawn main item |