diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/StardewModdingAPI.AssemblyRewriters/Properties/AssemblyInfo.cs | 7 | ||||
-rw-r--r-- | src/StardewModdingAPI.AssemblyRewriters/SpriteBatchMethods.cs (renamed from src/StardewModdingAPI/Framework/ModLoading/Rewriters/Wrappers/SpriteBatchWrapper.cs) | 8 | ||||
-rw-r--r-- | src/StardewModdingAPI.AssemblyRewriters/StardewModdingAPI.AssemblyRewriters.csproj | 44 | ||||
-rw-r--r-- | src/StardewModdingAPI.Installer/InteractiveInstaller.cs | 4 | ||||
-rw-r--r-- | src/StardewModdingAPI.sln | 13 | ||||
-rw-r--r-- | src/StardewModdingAPI/Metadata/InstructionMetadata.cs | 4 | ||||
-rw-r--r-- | src/StardewModdingAPI/StardewModdingAPI.csproj | 7 | ||||
-rw-r--r-- | src/common.targets | 1 | ||||
-rw-r--r-- | src/prepare-install-package.targets | 2 |
9 files changed, 81 insertions, 9 deletions
diff --git a/src/StardewModdingAPI.AssemblyRewriters/Properties/AssemblyInfo.cs b/src/StardewModdingAPI.AssemblyRewriters/Properties/AssemblyInfo.cs new file mode 100644 index 00000000..7cc6804a --- /dev/null +++ b/src/StardewModdingAPI.AssemblyRewriters/Properties/AssemblyInfo.cs @@ -0,0 +1,7 @@ +using System.Reflection; +using System.Runtime.InteropServices; + +[assembly: AssemblyTitle("StardewModdingAPI.AssemblyRewriters")] +[assembly: AssemblyDescription("Contains internal SMAPI classes used during assembly rewriting that need to be public for technical reasons, but shouldn't be visible to modders.")] +[assembly: AssemblyProduct("StardewModdingAPI.AssemblyRewriters")] +[assembly: Guid("10db0676-9fc1-4771-a2c8-e2519f091e49")] diff --git a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/Wrappers/SpriteBatchWrapper.cs b/src/StardewModdingAPI.AssemblyRewriters/SpriteBatchMethods.cs index 7a631f69..a7f100f2 100644 --- a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/Wrappers/SpriteBatchWrapper.cs +++ b/src/StardewModdingAPI.AssemblyRewriters/SpriteBatchMethods.cs @@ -2,16 +2,16 @@ using System.Diagnostics.CodeAnalysis; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; -namespace StardewModdingAPI.Framework.ModLoading.Rewriters.Wrappers +namespace StardewModdingAPI.AssemblyRewriters { - /// <summary>Wraps <see cref="SpriteBatch"/> methods that are incompatible when converting compiled code between MonoGame and XNA.</summary> - internal class SpriteBatchWrapper : SpriteBatch + /// <summary>Provides <see cref="SpriteBatch"/> method signatures that can be injected into mod code for compatibility between Linux/Mac or Windows.</summary> + public class SpriteBatchMethods : SpriteBatch { /********* ** Public methods *********/ /// <summary>Construct an instance.</summary> - public SpriteBatchWrapper(GraphicsDevice graphicsDevice) : base(graphicsDevice) { } + public SpriteBatchMethods(GraphicsDevice graphicsDevice) : base(graphicsDevice) { } /**** diff --git a/src/StardewModdingAPI.AssemblyRewriters/StardewModdingAPI.AssemblyRewriters.csproj b/src/StardewModdingAPI.AssemblyRewriters/StardewModdingAPI.AssemblyRewriters.csproj new file mode 100644 index 00000000..c8b03086 --- /dev/null +++ b/src/StardewModdingAPI.AssemblyRewriters/StardewModdingAPI.AssemblyRewriters.csproj @@ -0,0 +1,44 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> + <PropertyGroup> + <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> + <Platform Condition=" '$(Platform)' == '' ">x86</Platform> + <ProjectGuid>{10DB0676-9FC1-4771-A2C8-E2519F091E49}</ProjectGuid> + <OutputType>Library</OutputType> + <AppDesignerFolder>Properties</AppDesignerFolder> + <RootNamespace>StardewModdingAPI.AssemblyRewriters</RootNamespace> + <AssemblyName>StardewModdingAPI.AssemblyRewriters</AssemblyName> + <TargetFrameworkVersion>v4.5</TargetFrameworkVersion> + <FileAlignment>512</FileAlignment> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'"> + <DebugSymbols>true</DebugSymbols> + <DebugType>full</DebugType> + <Optimize>false</Optimize> + <OutputPath>bin\Debug\</OutputPath> + <DefineConstants>DEBUG;TRACE</DefineConstants> + <ErrorReport>prompt</ErrorReport> + <WarningLevel>4</WarningLevel> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'"> + <DebugType>pdbonly</DebugType> + <Optimize>true</Optimize> + <OutputPath>bin\Release\</OutputPath> + <DefineConstants>TRACE</DefineConstants> + <ErrorReport>prompt</ErrorReport> + <WarningLevel>4</WarningLevel> + </PropertyGroup> + <ItemGroup> + <Reference Include="System" /> + </ItemGroup> + <ItemGroup> + <Compile Include="..\GlobalAssemblyInfo.cs"> + <Link>Properties\GlobalAssemblyInfo.cs</Link> + </Compile> + <Compile Include="Properties\AssemblyInfo.cs" /> + <Compile Include="SpriteBatchMethods.cs" /> + </ItemGroup> + <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> + <Import Project="$(SolutionDir)\common.targets" /> +</Project>
\ No newline at end of file diff --git a/src/StardewModdingAPI.Installer/InteractiveInstaller.cs b/src/StardewModdingAPI.Installer/InteractiveInstaller.cs index 83638e10..1a132e54 100644 --- a/src/StardewModdingAPI.Installer/InteractiveInstaller.cs +++ b/src/StardewModdingAPI.Installer/InteractiveInstaller.cs @@ -81,6 +81,7 @@ namespace StardewModdingApi.Installer yield return GetInstallPath("StardewModdingAPI.exe"); yield return GetInstallPath("StardewModdingAPI.config.json"); yield return GetInstallPath("StardewModdingAPI.data.json"); + yield return GetInstallPath("StardewModdingAPI.AssemblyRewriters.dll"); yield return GetInstallPath("System.ValueTuple.dll"); yield return GetInstallPath("steam_appid.txt"); @@ -97,8 +98,7 @@ namespace StardewModdingApi.Installer // obsolete yield return GetInstallPath("Mods/.cache"); // 1.3-1.4 yield return GetInstallPath("Mono.Cecil.Rocks.dll"); // 1.3–1.8 - yield return GetInstallPath("StardewModdingAPI-settings.json"); // 1.0–1.4 - yield return GetInstallPath("StardewModdingAPI.AssemblyRewriters.dll"); // 1.3–1.15.4 + yield return GetInstallPath("StardewModdingAPI-settings.json"); // 1.0-1.4 if (modsDir.Exists) { foreach (DirectoryInfo modDir in modsDir.EnumerateDirectories()) diff --git a/src/StardewModdingAPI.sln b/src/StardewModdingAPI.sln index 9d7baa51..5e8a2c93 100644 --- a/src/StardewModdingAPI.sln +++ b/src/StardewModdingAPI.sln @@ -27,6 +27,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StardewModdingAPI.Installer {F1A573B0-F436-472C-AE29-0B91EA6B9F8F} = {F1A573B0-F436-472C-AE29-0B91EA6B9F8F} EndProjectSection EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StardewModdingAPI.AssemblyRewriters", "StardewModdingAPI.AssemblyRewriters\StardewModdingAPI.AssemblyRewriters.csproj", "{10DB0676-9FC1-4771-A2C8-E2519F091E49}" +EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StardewModdingAPI.Tests", "StardewModdingAPI.Tests\StardewModdingAPI.Tests.csproj", "{36CCB19E-92EB-48C7-9615-98EEFD45109B}" EndProject Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "StardewModdingAPI.Web", "StardewModdingAPI.Web\StardewModdingAPI.Web.csproj", "{A308F679-51A3-4006-92D5-BAEC7EBD01A1}" @@ -79,6 +81,16 @@ Global {443DDF81-6AAF-420A-A610-3459F37E5575}.Release|Mixed Platforms.Build.0 = Release|x86 {443DDF81-6AAF-420A-A610-3459F37E5575}.Release|x86.ActiveCfg = Release|x86 {443DDF81-6AAF-420A-A610-3459F37E5575}.Release|x86.Build.0 = Release|x86 + {10DB0676-9FC1-4771-A2C8-E2519F091E49}.Debug|Any CPU.ActiveCfg = Debug|x86 + {10DB0676-9FC1-4771-A2C8-E2519F091E49}.Debug|Mixed Platforms.ActiveCfg = Debug|x86 + {10DB0676-9FC1-4771-A2C8-E2519F091E49}.Debug|Mixed Platforms.Build.0 = Debug|x86 + {10DB0676-9FC1-4771-A2C8-E2519F091E49}.Debug|x86.ActiveCfg = Debug|x86 + {10DB0676-9FC1-4771-A2C8-E2519F091E49}.Debug|x86.Build.0 = Debug|x86 + {10DB0676-9FC1-4771-A2C8-E2519F091E49}.Release|Any CPU.ActiveCfg = Release|x86 + {10DB0676-9FC1-4771-A2C8-E2519F091E49}.Release|Mixed Platforms.ActiveCfg = Release|x86 + {10DB0676-9FC1-4771-A2C8-E2519F091E49}.Release|Mixed Platforms.Build.0 = Release|x86 + {10DB0676-9FC1-4771-A2C8-E2519F091E49}.Release|x86.ActiveCfg = Release|x86 + {10DB0676-9FC1-4771-A2C8-E2519F091E49}.Release|x86.Build.0 = Release|x86 {36CCB19E-92EB-48C7-9615-98EEFD45109B}.Debug|Any CPU.ActiveCfg = Debug|x86 {36CCB19E-92EB-48C7-9615-98EEFD45109B}.Debug|Mixed Platforms.ActiveCfg = Debug|x86 {36CCB19E-92EB-48C7-9615-98EEFD45109B}.Debug|Mixed Platforms.Build.0 = Debug|x86 @@ -106,6 +118,7 @@ Global HideSolutionNode = FALSE EndGlobalSection GlobalSection(NestedProjects) = preSolution + {10DB0676-9FC1-4771-A2C8-E2519F091E49} = {82D22ED7-A0A7-4D64-8E92-4B6A5E74ED11} {36CCB19E-92EB-48C7-9615-98EEFD45109B} = {82D22ED7-A0A7-4D64-8E92-4B6A5E74ED11} {2AA02FB6-FF03-41CF-A215-2EE60AB4F5DC} = {82D22ED7-A0A7-4D64-8E92-4B6A5E74ED11} EndGlobalSection diff --git a/src/StardewModdingAPI/Metadata/InstructionMetadata.cs b/src/StardewModdingAPI/Metadata/InstructionMetadata.cs index 1842d5d8..e8e5411c 100644 --- a/src/StardewModdingAPI/Metadata/InstructionMetadata.cs +++ b/src/StardewModdingAPI/Metadata/InstructionMetadata.cs @@ -1,10 +1,10 @@ using System.Collections.Generic; using Microsoft.Xna.Framework.Graphics; +using StardewModdingAPI.AssemblyRewriters; using StardewModdingAPI.Events; using StardewModdingAPI.Framework.ModLoading; using StardewModdingAPI.Framework.ModLoading.Finders; using StardewModdingAPI.Framework.ModLoading.Rewriters; -using StardewModdingAPI.Framework.ModLoading.Rewriters.Wrappers; using StardewValley; namespace StardewModdingAPI.Metadata @@ -79,7 +79,7 @@ namespace StardewModdingAPI.Metadata ** rewrite CIL to fix incompatible code ****/ // crossplatform - new MethodParentRewriter(typeof(SpriteBatch), typeof(SpriteBatchWrapper), onlyIfPlatformChanged: true), + new MethodParentRewriter(typeof(SpriteBatch), typeof(SpriteBatchMethods), onlyIfPlatformChanged: true), // Stardew Valley 1.2 new FieldToPropertyRewriter(typeof(Game1), nameof(Game1.activeClickableMenu)), diff --git a/src/StardewModdingAPI/StardewModdingAPI.csproj b/src/StardewModdingAPI/StardewModdingAPI.csproj index 78d2bc8e..3721a11b 100644 --- a/src/StardewModdingAPI/StardewModdingAPI.csproj +++ b/src/StardewModdingAPI/StardewModdingAPI.csproj @@ -107,7 +107,6 @@ <Compile Include="Framework\ModLoading\Rewriters\VirtualEntryCallRemover.cs" /> <Compile Include="Framework\ModLoading\Rewriters\MethodParentRewriter.cs" /> <Compile Include="Framework\ModLoading\Rewriters\TypeReferenceRewriter.cs" /> - <Compile Include="Framework\ModLoading\Rewriters\Wrappers\SpriteBatchWrapper.cs" /> <Compile Include="Framework\ContentManagerShim.cs" /> <Compile Include="Framework\Exceptions\SAssemblyLoadFailedException.cs" /> <Compile Include="Framework\ModLoading\AssemblyLoadStatus.cs" /> @@ -267,6 +266,12 @@ </BootstrapperPackage> </ItemGroup> <Import Project="..\StardewModdingAPI.Models\StardewModdingAPI.Models.projitems" Label="Shared" /> + <ItemGroup> + <ProjectReference Include="..\StardewModdingAPI.AssemblyRewriters\StardewModdingAPI.AssemblyRewriters.csproj"> + <Project>{10db0676-9fc1-4771-a2c8-e2519f091e49}</Project> + <Name>StardewModdingAPI.AssemblyRewriters</Name> + </ProjectReference> + </ItemGroup> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(SolutionDir)\common.targets" /> </Project>
\ No newline at end of file diff --git a/src/common.targets b/src/common.targets index c450b3a5..ee138524 100644 --- a/src/common.targets +++ b/src/common.targets @@ -83,6 +83,7 @@ <Target Name="CopySMAPI" Condition="'$(MSBuildProjectName)' == 'StardewModdingAPI'"> <Copy SourceFiles="$(TargetDir)\$(TargetName).exe" DestinationFolder="$(GamePath)" /> <Copy SourceFiles="$(TargetDir)\$(TargetName).config.json" DestinationFolder="$(GamePath)" /> + <Copy SourceFiles="$(TargetDir)\StardewModdingAPI.AssemblyRewriters.dll" DestinationFolder="$(GamePath)" /> <Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)" /> <Copy SourceFiles="$(TargetDir)\$(TargetName).xml" DestinationFolder="$(GamePath)" /> <Copy SourceFiles="$(TargetDir)\Newtonsoft.Json.dll" DestinationFolder="$(GamePath)" /> diff --git a/src/prepare-install-package.targets b/src/prepare-install-package.targets index 44997fef..f2a2b23c 100644 --- a/src/prepare-install-package.targets +++ b/src/prepare-install-package.targets @@ -27,6 +27,7 @@ <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.exe" DestinationFolder="$(PackageInternalPath)\Mono" /> <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.pdb" DestinationFolder="$(PackageInternalPath)\Mono" /> <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.xml" DestinationFolder="$(PackageInternalPath)\Mono" /> + <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.AssemblyRewriters.dll" DestinationFolder="$(PackageInternalPath)\Mono" /> <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.config.json" DestinationFolder="$(PackageInternalPath)\Mono" /> <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\System.Numerics.dll" DestinationFolder="$(PackageInternalPath)\Mono" /> <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\System.Runtime.Caching.dll" DestinationFolder="$(PackageInternalPath)\Mono" /> @@ -40,6 +41,7 @@ <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.exe" DestinationFolder="$(PackageInternalPath)\Windows" /> <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.pdb" DestinationFolder="$(PackageInternalPath)\Windows" /> <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.xml" DestinationFolder="$(PackageInternalPath)\Windows" /> + <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.AssemblyRewriters.dll" DestinationFolder="$(PackageInternalPath)\Windows" /> <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.config.json" DestinationFolder="$(PackageInternalPath)\Windows" /> <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\steam_appid.txt" DestinationFolder="$(PackageInternalPath)\Windows" /> <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="@(CompiledMods)" DestinationFolder="$(PackageInternalPath)\Windows\Mods\%(RecursiveDir)" /> |