summaryrefslogtreecommitdiff
path: root/src/prepare-install-package.targets
blob: 44997fef455d5fc7a9cb69a4ae22c0765a745419 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <!--
  
  This build task is run from the installer project after all projects have been compiled, and
  creates the build package in the bin\Packages folder.
  
  -->
  <Target Name="AfterBuild">
    <PropertyGroup>
      <CompiledSmapiPath>$(SolutionDir)\..\bin\$(Configuration)\SMAPI</CompiledSmapiPath>
      <PackagePath>$(SolutionDir)\..\bin\Packaged</PackagePath>
      <PackageInternalPath>$(PackagePath)\internal</PackageInternalPath>
    </PropertyGroup>
    <ItemGroup>
      <CompiledMods Include="$(SolutionDir)\..\bin\$(Configuration)\Mods\**\*.*" />
    </ItemGroup>
    <!-- reset package directory -->
    <RemoveDir Directories="$(PackagePath)" />
    
    <!-- copy installer files -->
    <Copy SourceFiles="$(TargetDir)\$(TargetName).exe" DestinationFiles="$(PackagePath)\install.exe" />
    <Copy SourceFiles="$(TargetDir)\readme.txt" DestinationFiles="$(PackagePath)\README.txt" />
    
    <!-- copy SMAPI files for Mono -->
    <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\Mono.Cecil.dll" DestinationFolder="$(PackageInternalPath)\Mono" />
    <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\Newtonsoft.Json.dll" DestinationFolder="$(PackageInternalPath)\Mono" />
    <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.exe" DestinationFolder="$(PackageInternalPath)\Mono" />
    <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.pdb" DestinationFolder="$(PackageInternalPath)\Mono" />
    <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.xml" DestinationFolder="$(PackageInternalPath)\Mono" />
    <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.config.json" DestinationFolder="$(PackageInternalPath)\Mono" />
    <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\System.Numerics.dll" DestinationFolder="$(PackageInternalPath)\Mono" />
    <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\System.Runtime.Caching.dll" DestinationFolder="$(PackageInternalPath)\Mono" />
    <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\unix-launcher.sh" DestinationFiles="$(PackageInternalPath)\Mono\StardewModdingAPI" />
    <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\steam_appid.txt" DestinationFolder="$(PackageInternalPath)\Mono" />
    <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="@(CompiledMods)" DestinationFolder="$(PackageInternalPath)\Mono\Mods\%(RecursiveDir)" />

    <!-- copy SMAPI files for Windows -->
    <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\Mono.Cecil.dll" DestinationFolder="$(PackageInternalPath)\Windows" />
    <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\Newtonsoft.Json.dll" DestinationFolder="$(PackageInternalPath)\Windows" />
    <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.exe" DestinationFolder="$(PackageInternalPath)\Windows" />
    <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.pdb" DestinationFolder="$(PackageInternalPath)\Windows" />
    <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.xml" DestinationFolder="$(PackageInternalPath)\Windows" />
    <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.config.json" DestinationFolder="$(PackageInternalPath)\Windows" />
    <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\steam_appid.txt" DestinationFolder="$(PackageInternalPath)\Windows" />
    <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="@(CompiledMods)" DestinationFolder="$(PackageInternalPath)\Windows\Mods\%(RecursiveDir)" />
  </Target>
</Project>