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-rw-r--r--src/SMAPI.Mods.ConsoleCommands/manifest.json4
-rw-r--r--src/SMAPI.Mods.SaveBackup/manifest.json4
-rw-r--r--src/SMAPI/Constants.cs2
-rw-r--r--src/SMAPI/Framework/SGame.cs2
-rw-r--r--src/SMAPI/Framework/SMultiplayer.cs7
-rw-r--r--src/SMAPI/Patches/ObjectErrorPatch.cs2
6 files changed, 14 insertions, 7 deletions
diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json
index 3d539967..541d1045 100644
--- a/src/SMAPI.Mods.ConsoleCommands/manifest.json
+++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
- "Version": "2.9.2",
+ "Version": "2.9.3",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
- "MinimumApiVersion": "2.9.2"
+ "MinimumApiVersion": "2.9.3"
}
diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json
index 20935880..d8dea086 100644
--- a/src/SMAPI.Mods.SaveBackup/manifest.json
+++ b/src/SMAPI.Mods.SaveBackup/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Save Backup",
"Author": "SMAPI",
- "Version": "2.9.2",
+ "Version": "2.9.3",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
- "MinimumApiVersion": "2.9.2"
+ "MinimumApiVersion": "2.9.3"
}
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index 13c30032..2d67284e 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -29,7 +29,7 @@ namespace StardewModdingAPI
** Public
****/
/// <summary>SMAPI's current semantic version.</summary>
- public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.9.2");
+ public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.9.3");
/// <summary>The minimum supported version of Stardew Valley.</summary>
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.32");
diff --git a/src/SMAPI/Framework/SGame.cs b/src/SMAPI/Framework/SGame.cs
index 4d790d9f..d515d3ad 100644
--- a/src/SMAPI/Framework/SGame.cs
+++ b/src/SMAPI/Framework/SGame.cs
@@ -217,7 +217,7 @@ namespace StardewModdingAPI.Framework
private void OnReturnedToTitle()
{
this.Monitor.Log("Context: returned to title", LogLevel.Trace);
- this.Multiplayer.Peers.Clear();
+ this.Multiplayer.CleanupOnMultiplayerExit();
this.Events.ReturnedToTitle.RaiseEmpty();
#if !SMAPI_3_0_STRICT
this.Events.Legacy_AfterReturnToTitle.Raise();
diff --git a/src/SMAPI/Framework/SMultiplayer.cs b/src/SMAPI/Framework/SMultiplayer.cs
index 784edae3..29d9b2b8 100644
--- a/src/SMAPI/Framework/SMultiplayer.cs
+++ b/src/SMAPI/Framework/SMultiplayer.cs
@@ -82,6 +82,13 @@ namespace StardewModdingAPI.Framework
this.OnModMessageReceived = onModMessageReceived;
}
+ /// <summary>Perform cleanup needed when a multiplayer session ends.</summary>
+ public void CleanupOnMultiplayerExit()
+ {
+ this.Peers.Clear();
+ this.HostPeer = null;
+ }
+
#if !SMAPI_3_0_STRICT
/// <summary>Handle sync messages from other players and perform other initial sync logic.</summary>
public override void UpdateEarly()
diff --git a/src/SMAPI/Patches/ObjectErrorPatch.cs b/src/SMAPI/Patches/ObjectErrorPatch.cs
index 2cbb60c5..0481259d 100644
--- a/src/SMAPI/Patches/ObjectErrorPatch.cs
+++ b/src/SMAPI/Patches/ObjectErrorPatch.cs
@@ -49,7 +49,7 @@ namespace StardewModdingAPI.Patches
return false;
}
- return false;
+ return true;
}
}
}