diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/StardewModdingAPI/StardewModdingAPI.csproj | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/StardewModdingAPI/StardewModdingAPI.csproj b/src/StardewModdingAPI/StardewModdingAPI.csproj index 54cf0565..5d119b73 100644 --- a/src/StardewModdingAPI/StardewModdingAPI.csproj +++ b/src/StardewModdingAPI/StardewModdingAPI.csproj @@ -241,12 +241,14 @@ <Target Name="BeforeBuild"> <Error Condition="!Exists('$(GamePath)')" Text="Failed to find the game install path automatically; edit the *.csproj file and manually add a <GamePath> setting with the full directory path containing the Stardew Valley executable." /> </Target> - <!-- copy files into game directory and enable debugging (only in debug mode, and only in Windows because I haven't tried it with Linux/Mac) --> - <PropertyGroup Condition="$(Configuration) == 'Debug' AND $(OS) == 'Windows_NT'"> + <!-- copy files into game directory and enable debugging (only in debug mode) --> + <PropertyGroup Condition="$(Configuration) == 'Debug'"> <StartAction>Program</StartAction> <StartProgram>$(GamePath)\StardewModdingAPI.exe</StartProgram> <StartWorkingDirectory>$(GamePath)</StartWorkingDirectory> </PropertyGroup> + <!-- Fix for Mac and Linux(?) --> + <PropertyGroup Condition="'$(RunConfiguration)' == 'Default'" /> <Target Name="AfterBuild" Condition="$(Configuration) == 'Debug'"> <Copy SourceFiles="$(TargetDir)\$(TargetName).exe" DestinationFolder="$(GamePath)" /> <Copy SourceFiles="$(TargetDir)\$(TargetName).config.json" DestinationFolder="$(GamePath)" /> |