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-rw-r--r--src/SMAPI.Installer/InteractiveInstaller.cs8
-rw-r--r--src/SMAPI.ModBuildConfig/build/smapi.targets4
2 files changed, 10 insertions, 2 deletions
diff --git a/src/SMAPI.Installer/InteractiveInstaller.cs b/src/SMAPI.Installer/InteractiveInstaller.cs
index 7f7acb0b..e6e71cf4 100644
--- a/src/SMAPI.Installer/InteractiveInstaller.cs
+++ b/src/SMAPI.Installer/InteractiveInstaller.cs
@@ -55,8 +55,12 @@ namespace StardewModdingApi.Installer
case Platform.Windows:
{
// Windows
- yield return @"C:\Program Files (x86)\GalaxyClient\Games\Stardew Valley";
- yield return @"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley";
+ foreach (string programFiles in new[] { @"C:\Program Files", @"C:\Program Files (x86)" })
+ {
+ yield return $@"{programFiles}\GalaxyClient\Games\Stardew Valley";
+ yield return $@"{programFiles}\GOG Galaxy\Games\Stardew Valley";
+ yield return $@"{programFiles}\Steam\steamapps\common\Stardew Valley";
+ }
// Windows registry
IDictionary<string, string> registryKeys = new Dictionary<string, string>
diff --git a/src/SMAPI.ModBuildConfig/build/smapi.targets b/src/SMAPI.ModBuildConfig/build/smapi.targets
index 7bdd8f8f..99011629 100644
--- a/src/SMAPI.ModBuildConfig/build/smapi.targets
+++ b/src/SMAPI.ModBuildConfig/build/smapi.targets
@@ -42,6 +42,10 @@
<When Condition="$(OS) == 'Windows_NT'">
<PropertyGroup>
<!-- default paths -->
+ <GamePath Condition="!Exists('$(GamePath)')">C:\Program Files\GalaxyClient\Games\Stardew Valley</GamePath>
+ <GamePath Condition="!Exists('$(GamePath)')">C:\Program Files\GOG Galaxy\Games\Stardew Valley</GamePath>
+ <GamePath Condition="!Exists('$(GamePath)')">C:\Program Files\Steam\steamapps\common\Stardew Valley</GamePath>
+
<GamePath Condition="!Exists('$(GamePath)')">C:\Program Files (x86)\GalaxyClient\Games\Stardew Valley</GamePath>
<GamePath Condition="!Exists('$(GamePath)')">C:\Program Files (x86)\GOG Galaxy\Games\Stardew Valley</GamePath>
<GamePath Condition="!Exists('$(GamePath)')">C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley</GamePath>