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-rw-r--r--src/SMAPI/Framework/SMultiplayer.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/SMultiplayer.cs b/src/SMAPI/Framework/SMultiplayer.cs
index ffe2320b..382910a0 100644
--- a/src/SMAPI/Framework/SMultiplayer.cs
+++ b/src/SMAPI/Framework/SMultiplayer.cs
@@ -433,7 +433,7 @@ namespace StardewModdingAPI.Framework
ModMessageModel model = this.JsonHelper.Deserialise<ModMessageModel>(json);
HashSet<long> playerIDs = new HashSet<long>(model.ToPlayerIDs ?? this.GetKnownPlayerIDs());
if (this.Monitor.IsVerbose)
- this.Monitor.Log($"Received message: {json}.");
+ this.Monitor.Log($"Received message: {json}.", LogLevel.Trace);
// notify local mods
if (playerIDs.Contains(Game1.player.UniqueMultiplayerID))