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-rw-r--r--src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs
index 4cfaf242..2f34d381 100644
--- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs
+++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs
@@ -30,8 +30,8 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World
name: "world_clear",
description: "Clears in-game entities in a given location.\n\n"
+ "Usage: world_clear <location> <object type>\n"
- + "- location: the location name for which to clear objects (like Farm), or 'current' for the current location.\n"
+ " - object type: the type of object clear. You can specify 'crops', 'debris' (stones/twigs/weeds and dead crops), 'furniture', 'grass', and 'trees' / 'fruit-trees'. You can also specify 'everything', which includes things not removed by the other types (like resource clumps)."
+ + " - location: the location name for which to clear objects (like Farm), or 'current' for the current location.\n"
)
{ }