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-rw-r--r--src/StardewModdingAPI/Framework/Manifest.cs3
-rw-r--r--src/StardewModdingAPI/IManifest.cs3
-rw-r--r--src/StardewModdingAPI/Program.cs19
3 files changed, 0 insertions, 25 deletions
diff --git a/src/StardewModdingAPI/Framework/Manifest.cs b/src/StardewModdingAPI/Framework/Manifest.cs
index f9c90ff6..189da9a8 100644
--- a/src/StardewModdingAPI/Framework/Manifest.cs
+++ b/src/StardewModdingAPI/Framework/Manifest.cs
@@ -26,9 +26,6 @@ namespace StardewModdingAPI.Framework
/// <summary>The minimum SMAPI version required by this mod, if any.</summary>
public string MinimumApiVersion { get; set; }
- /// <summary>The minimum game version required by this mod, if any.</summary>
- public string MinimumGameVersion { get; set; }
-
/// <summary>The name of the DLL in the directory that has the <see cref="Mod.Entry"/> method.</summary>
public string EntryDll { get; set; }
diff --git a/src/StardewModdingAPI/IManifest.cs b/src/StardewModdingAPI/IManifest.cs
index f73b0c8f..3e4b7513 100644
--- a/src/StardewModdingAPI/IManifest.cs
+++ b/src/StardewModdingAPI/IManifest.cs
@@ -18,9 +18,6 @@
/// <summary>The minimum SMAPI version required by this mod, if any.</summary>
string MinimumApiVersion { get; set; }
- /// <summary>The minimum game version required by this mod, if any.</summary>
- string MinimumGameVersion { get; set; }
-
/// <summary>The unique mod ID.</summary>
string UniqueID { get; set; }
diff --git a/src/StardewModdingAPI/Program.cs b/src/StardewModdingAPI/Program.cs
index db4fbfc0..31aeb3a6 100644
--- a/src/StardewModdingAPI/Program.cs
+++ b/src/StardewModdingAPI/Program.cs
@@ -460,25 +460,6 @@ namespace StardewModdingAPI
}
}
- // validate game version
- if (!string.IsNullOrWhiteSpace(manifest.MinimumGameVersion))
- {
- try
- {
- ISemanticVersion minVersion = new SemanticVersion(manifest.MinimumGameVersion);
- if (minVersion.IsNewerThan(Constants.GameVersion))
- {
- this.Monitor.Log($"{skippedPrefix} because it needs Stardew Valley {minVersion} or later. Please update Stardew Valley to the latest version to use this mod.", LogLevel.Error);
- continue;
- }
- }
- catch (FormatException ex) when (ex.Message.Contains("not a valid semantic version"))
- {
- this.Monitor.Log($"{skippedPrefix} because it has an invalid minimum game version '{manifest.MinimumApiVersion}'. This should be a semantic version number like {Constants.GameVersion}.", LogLevel.Error);
- continue;
- }
- }
-
// create per-save directory
if (manifest.PerSaveConfigs)
{