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Author
2018-10-01
fix error in second-pass dependency checks if a mod is invalid
Jesse Plamondon-Willard
2018-10-01
special-case '-unofficial' when comparing versions
Jesse Plamondon-Willard
2018-10-01
add error if player has wrong version of SMAPI installed for their OS
Jesse Plamondon-Willard
2018-09-29
fix command errors logged as SMAPI instead of the affected mod
Jesse Plamondon-Willard
2018-09-29
fix mod web API returning a concatenated name for mods with alternate names
Jesse Plamondon-Willard
2018-09-27
log base update loop errors as 'game' instead of SMAPI
Jesse Plamondon-Willard
2018-09-27
add separate error when player puts an XNB mod in Mods
Jesse Plamondon-Willard
2018-09-25
simplify alpha blending
Jesse Plamondon-Willard
2018-09-25
add support for semi-transparency when overlaying images
Jesse Plamondon-Willard
2018-09-21
fix crash when mods add an invalid location with no name
Jesse Plamondon-Willard
2018-09-18
fix content packs not loaded before the mods that read them
Jesse Plamondon-Willard
2018-09-18
fix error if mod doesn't have a loaded manifest
Jesse Plamondon-Willard
2018-09-18
fix trace logs not showing path for invalid mods
Jesse Plamondon-Willard
2018-09-18
add Custom Shirts to metadata for dependency messages
Jesse Plamondon-Willard
2018-09-18
fix dependencies not enforced if the dependency failed in the load phase
Jesse Plamondon-Willard
2018-09-18
unify logic for loading content packs & mods to simplify common validation
Jesse Plamondon-Willard
2018-09-18
fix translation issues not shown as warnings
Jesse Plamondon-Willard
2018-09-18
update for Stardew Valley 1.3.30
Jesse Plamondon-Willard
2018-09-18
prefer xterm when launching SMAPI
Jesse Plamondon-Willard
2018-09-18
update support list
Jesse Plamondon-Willard
2018-09-12
update internal dependencies
Jesse Plamondon-Willard
2018-09-12
update donation credit
Jesse Plamondon-Willard
2018-09-06
bump versions for beta
Jesse Plamondon-Willard
2018-09-06
add support for parallel stable/beta unofficial versions (#594)
Jesse Plamondon-Willard
2018-09-06
fix SemanticVersionConverter no longer writing JSON in some cases
Jesse Plamondon-Willard
2018-09-04
update compatibility list
Jesse Plamondon-Willard
2018-09-03
fix transparency issues on Linux/Mac due to MonoGame bug (#279)
Jesse Plamondon-Willard
2018-09-03
rewrite PNG premultiplication so mods can load PNGs during a draw cycle
Jesse Plamondon-Willard
2018-09-03
remove outdated remote version mappings (#593)
Jesse Plamondon-Willard
2018-09-03
remove unneeded mod compatibility entries (#593)
Jesse Plamondon-Willard
2018-09-02
add new file to uninstaller (#582, #588)
Jesse Plamondon-Willard
2018-09-02
remove default update keys now fetched from the wiki (#593)
Jesse Plamondon-Willard
2018-09-02
only use valid update keys in update-check logic (#592)
Jesse Plamondon-Willard
2018-09-02
add update key parsing to toolkit (#592)
Jesse Plamondon-Willard
2018-09-01
migrate to new NuGet package reference format
Jesse Plamondon-Willard
2018-08-31
fix readme filename capitalisation
Jesse Plamondon-Willard
2018-08-31
bump versions for beta
Jesse Plamondon-Willard
2018-08-31
fix incorrect path in Windows installer (#582, #588)
Jesse Plamondon-Willard
2018-08-31
tweak semantic version converter to avoid invalid cast errors
Jesse Plamondon-Willard
2018-08-31
enable paranoid warnings automatically in debug mode (#590)
Jesse Plamondon-Willard
2018-08-31
add paranoid warnings mode (#590)
Jesse Plamondon-Willard
2018-08-30
fix assembly load security exceptions by restructuring installer and adding *...
Jesse Plamondon-Willard
2018-08-26
add more default game install paths
Jesse Plamondon-Willard
2018-08-26
delete data API entries when they're set to null (#468)
Jesse Plamondon-Willard
2018-08-26
make beta download blurb configurable (#585)
Jesse Plamondon-Willard
2018-08-25
add manual install notes for Linux/Mac (#587)
Jesse Plamondon-Willard
2018-08-24
bump versions for beta
Jesse Plamondon-Willard
2018-08-24
fetch mod update keys from wiki when available
Jesse Plamondon-Willard
2018-08-24
suppress the game's 'added cricket' debug output
Jesse Plamondon-Willard
2018-08-24
fix path init error-handling using monitor before it's initialised
Jesse Plamondon-Willard
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