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Author
2018-06-03
add log parser banner margin
Jesse Plamondon-Willard
2018-06-03
fix log parser mangling some crossplatform paths
Jesse Plamondon-Willard
2018-06-03
remove unneeded text in log parser to minimise confusion
Jesse Plamondon-Willard
2018-06-03
show debug messages in log parser by default
Jesse Plamondon-Willard
2018-06-03
redesign log parser upload page
Jesse Plamondon-Willard
2018-06-03
change 'starting game...' log level to Debug
Jesse Plamondon-Willard
2018-06-02
move web API client into toolkit (#532)
Jesse Plamondon-Willard
2018-06-02
Merge branch 'create-toolkit' into develop
Jesse Plamondon-Willard
2018-06-02
tweak SGame update logic to avoid some edge cases (#310)
Jesse Plamondon-Willard
2018-06-02
remove suppression from new events, add convenience methods (#310)
Jesse Plamondon-Willard
2018-06-02
add input API
Jesse Plamondon-Willard
2018-06-02
update various wiki links
Jesse Plamondon-Willard
2018-06-02
add mouse scroll event (#310)
Jesse Plamondon-Willard
2018-06-02
use value watcher for cursor position (#310)
Jesse Plamondon-Willard
2018-06-02
add Input.CursorMoved event (#310)
Jesse Plamondon-Willard
2018-06-02
add new-style input events (#310)
Jesse Plamondon-Willard
2018-06-02
add base implementation for mod event classes (#310)
Jesse Plamondon-Willard
2018-06-02
disambiguate legacy events internally (#310)
Jesse Plamondon-Willard
2018-06-01
add large terrain feature list changed event (#310)
Jesse Plamondon-Willard
2018-06-01
fix issue where a mod crashing in CanEdit/CanLoad could cause an abort-retry ...
Jesse Plamondon-Willard
2018-06-01
add NPC list changed event (#310)
Jesse Plamondon-Willard
2018-06-01
add terrain feature list changed event (#310)
Jesse Plamondon-Willard
2018-06-01
rename new events for clarity (#310)
Jesse Plamondon-Willard
2018-05-31
move location events into new event system (#310)
Jesse Plamondon-Willard
2018-05-31
fix Nexus mod update alerts not showing HTTPs links
Jesse Plamondon-Willard
2018-05-30
add summary and 'unofficial' status to wiki client (#532)
Jesse Plamondon-Willard
2018-05-30
fix game content managers not cloning assets from IAssetLoader
Jesse Plamondon-Willard
2018-05-30
update compatibility list
Jesse Plamondon-Willard
2018-05-30
tweak mod issues text
Jesse Plamondon-Willard
2018-05-26
improve wiki parsing (#532)
Jesse Plamondon-Willard
2018-05-25
add wiki compatibility list parsing to toolkit (#532)
Jesse Plamondon-Willard
2018-05-25
use separate pre-release version number for toolkit (#532)
Jesse Plamondon-Willard
2018-05-25
move PathUtilities into toolkit (#532)
Jesse Plamondon-Willard
2018-05-25
fix post-build step in toolkit project (#532)
Jesse Plamondon-Willard
2018-05-25
add semantic version to toolkit (#532)
Jesse Plamondon-Willard
2018-05-25
add empty toolkit project & fix misleading build configuration name (#532)
Jesse Plamondon-Willard
2018-05-25
suppress implicit cast warnings in code mirrored from game
Jesse Plamondon-Willard
2018-05-24
bump versions for beta release
Jesse Plamondon-Willard
2018-05-24
tweak context trace messages to make multiplayer context more clear
Jesse Plamondon-Willard
2018-05-24
Merge branch 'content-core-rewrite' into develop
Jesse Plamondon-Willard
2018-05-24
suppress more game debug output (#511)
Jesse Plamondon-Willard
2018-05-24
fix input suppression not working on the title menu (#527)
Jesse Plamondon-Willard
2018-05-24
add option to locally suppress update checks for a specific mod
Jesse Plamondon-Willard
2018-05-24
minor fixes
Jesse Plamondon-Willard
2018-05-23
fix SaveBackup failing on Mac (#522)
Jesse Plamondon-Willard
2018-05-23
reorganise SaveBackup code a bit (#522)
Jesse Plamondon-Willard
2018-05-23
fix launch issue for Linux players with some terminals (#489, #526)
Jesse Plamondon-Willard
2018-05-23
exclude common non-mod files from mod release zips
Jesse Plamondon-Willard
2018-05-23
Merge pull request #526 from kurumushi/patch-1
Jesse Plamondon-Willard
2018-05-22
refactor content API to fix load errors with decentralised cache (#524)
Jesse Plamondon-Willard
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