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AgeCommit message (Collapse)Author
2021-10-02add support for unified mod data overrides on the wikiJesse Plamondon-Willard
2021-09-29show separate beta stats in mod compatibility listJesse Plamondon-Willard
2021-09-27fix SMAPI's display device not hooked correctly in split-screen modeJesse Plamondon-Willard
2021-09-25fix farmhouse edits shifting player down one tileJesse Plamondon-Willard
2021-09-25add redirect for SMAPI release notesJesse Plamondon-Willard
2021-09-25remove obsolete buildmsg redirectJesse Plamondon-Willard
2021-09-18Merge branch 'develop' into stableJesse Plamondon-Willard
2021-09-18prepare for releaseJesse Plamondon-Willard
2021-09-18simplify exception logsJesse Plamondon-Willard
2021-09-18add simpler error when an asset isn't foundJesse Plamondon-Willard
2021-09-18add more visible log output for players during early startupJesse Plamondon-Willard
2021-09-16Add Thai translationsELL
2021-09-13add asset propagation for giftbox textureJesse Plamondon-Willard
2021-09-13enable beta info on the mod compatibility list by defaultJesse Plamondon-Willard
2021-09-13fix JSON validator line numbers sometimes incorrectJesse Plamondon-Willard
2021-09-13add nullable support in JSON convertersJesse Plamondon-Willard
2021-09-08fix error when loading corrupted translation filesJesse Plamondon-Willard
2021-09-03Merge branch 'develop' into stableJesse Plamondon-Willard
2021-09-03prepare for releaseJesse Plamondon-Willard
2021-09-03remove asset propagation for Data/BundlesJesse Plamondon-Willard
2021-09-02drop support for unofficial 64-bit modeJesse Plamondon-Willard
2021-09-02fix build errors on LinuxJesse Plamondon-Willard
2021-09-02avoid duplicate update key parsing logic, fix unit testsJesse Plamondon-Willard
2021-09-02prepare path utilities for the upcoming Stardew Valley 1.5.5Jesse Plamondon-Willard
The game will use Linux-style paths for assets on all platforms, which will break the current equivalence between path and asset name formats.
2021-09-01add friendly errors when using SMAPI 3.12.x with Stardew Valley 1.5.5+Jesse Plamondon-Willard
2021-09-01add Big Silo to compatibility listJesse Plamondon-Willard
2021-09-01fix translations not initialized for temporary content packsJesse Plamondon-Willard
2021-09-01reduce unneeded operations when scanning/rewriting mod DLLsJesse Plamondon-Willard
2021-09-01update release notesJesse Plamondon-Willard
2021-09-01Merge branch 'rewrite-x86-flag' into developJesse Plamondon-Willard
2021-09-01adjust rewriter for backport to Stardew Valley 1.5.4Jesse Plamondon-Willard
2021-09-01tweak new codeJesse Plamondon-Willard
2021-09-01Rewrite 32-bit assemblies for 64-bitChase Warrington
2021-09-01add hurry_all console commandJesse Plamondon-Willard
2021-08-26Merge branch 'develop' into stableJesse Plamondon-Willard
2021-08-26prepare for releaseJesse Plamondon-Willard
2021-08-26only check 64-bit compatibility if an assembly fails to loadJesse Plamondon-Willard
Apparently some 32-bit-only DLLs load successfully with the unofficial 64-bit version of the game.
2021-08-25Merge branch 'develop' into stableJesse Plamondon-Willard
2021-08-25prepare for releaseJesse Plamondon-Willard
2021-08-25add failsafe when loading symbolsJesse Plamondon-Willard
2021-08-25fix assembly resolver not tracking loaded mods correctlyJesse Plamondon-Willard
2021-08-25Merge branch 'develop' into stableJesse Plamondon-Willard
2021-08-25prepare for releaseJesse Plamondon-Willard
2021-08-25migrate web project to .NET 5Jesse Plamondon-Willard
2021-08-25update release notesJesse Plamondon-Willard
2021-08-25Merge pull request #801 from spacechase0/fix-crash-rewritten-assembliesJesse Plamondon-Willard
Fix assembly rewriting causing VS to error/crash when debugging
2021-08-25fix error when no symbols are foundJesse Plamondon-Willard
2021-08-25fix error when reading a duplicate assemblyJesse Plamondon-Willard
2021-08-25minor refactoring in new symbol codeJesse Plamondon-Willard
2021-08-25reorganize new classesJesse Plamondon-Willard