Age | Commit message (Collapse) | Author |
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Crashfix minigame SDV 1.07
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i hate ticking versions i always forget
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graphics events for rendering
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This reverts commit 3d726b57fc3ca46df3827de0c04bcaec092b9c58.
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moved back a function that probably was in the right place last time
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Correct fix for https://github.com/ClxS/SMAPI/issues/74
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Added SDV and SMAPI version information at beginning of logfile
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ticks up version. changes build path to be just /bin/[debug|release]
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made gui render events work when background is on
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Freeze fix when booting up Journey of the Prairie king
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change 'Mapping' to 'Modding'?
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small cleanup
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redoes some reflection and undoes the commenting of base.Draw().
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Crashfix
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This reverts commit ce260ef82deca2b44e85733b757532aa446cac10.
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This reverts commit ffa79381070ddfcfdbc75254587205325b87b5ea.
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i dont even know why that was there
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fixes obsolete draw event invocations
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Fixed issue #76: Logger would throw an exception when LogDir didn't exist.
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Added MenuClosed event which fires when the current menu is closed.
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logging
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