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2022-02-19
add Constants.ContentPath
Jesse Plamondon-Willard
2022-02-19
add Constants.GamePath & deprecate Constants.ExecutionPath
Jesse Plamondon-Willard
2022-02-18
add AssetName to encapsulate asset name handling (#766)
Jesse Plamondon-Willard
2022-02-18
Fix support for custom locale codes in asset names (#766)
Jesse Plamondon-Willard
2022-02-18
tweak types in content coordinator
Jesse Plamondon-Willard
2022-02-13
flip slashes in asset propagator to match MonoGame
Jesse Plamondon-Willard
2022-02-13
simplify and standardize key comparison in asset propagator
Jesse Plamondon-Willard
2022-02-12
add data-* attributes to log parser for external tools
Jesse Plamondon-Willard
2022-02-11
fix thumbstick input overrides
Jesse Plamondon-Willard
2022-02-11
use Array.Empty to avoid unneeded array allocations
Jesse Plamondon-Willard
2022-02-11
Merge pull request #829 from SpriteMaster-Ext/perf-patchimage
Jesse Plamondon-Willard
2022-02-10
add basic unit tests for API interface proxying
Jesse Plamondon-Willard
2022-02-09
Cleanup and performance/allocation improvement for AssetDataForImage.PatchImage
Ameisen
2022-01-29
fix manifest JSON schema's update key pattern
Jesse Plamondon-Willard
2022-01-29
normalize season names in SDate constructor
Jesse Plamondon-Willard
2022-01-29
fix item repo's handling of Journal Scraps and Secret Notes
Jesse Plamondon-Willard
2022-01-29
move item repo secret note + flavored object logic into methods
Jesse Plamondon-Willard
2022-01-29
remove unneeded dictionary patch
Jesse Plamondon-Willard
2022-01-24
update release notes
Jesse Plamondon-Willard
2022-01-24
Merge pull request #826 from ChulkyBow/patch-1
Jesse Plamondon-Willard
2022-01-18
Update Ukrainian translation for SMAPI
ChulkyBow
2022-01-16
Merge branch 'develop' into stable
Jesse Plamondon-Willard
2022-01-16
prepare for release
Jesse Plamondon-Willard
2022-01-16
rewrite fallback assembly resolution
Jesse Plamondon-Willard
2022-01-16
fix typo
Jesse Plamondon-Willard
2022-01-16
Merge branch 'develop' into stable
Jesse Plamondon-Willard
2022-01-16
prepare for release
Jesse Plamondon-Willard
2022-01-16
merge field rewriters to reduce rewrite iterations
Jesse Plamondon-Willard
2022-01-16
improve console interception logic
Jesse Plamondon-Willard
2022-01-16
bump min game version to 1.5.6
Jesse Plamondon-Willard
2022-01-15
add Xbox app log instructions, redesign UI to fit
Jesse Plamondon-Willard
2022-01-15
add detection for Xbox app game folders
Jesse Plamondon-Willard
2022-01-15
fix JSON validator not recognizing manifest update subkeys
Jesse Plamondon-Willard
2022-01-15
add save recovery for missing custom farm type
Jesse Plamondon-Willard
2022-01-15
fix backspaces ignored on Linux/macOS in SDV 1.5.5+
Jesse Plamondon-Willard
2022-01-15
fix suppressed console output not suppressing newlines
Jesse Plamondon-Willard
2022-01-02
add download option to log view
Jesse Plamondon-Willard
2022-01-02
add Ukrainian translations (#823)
Jesse Plamondon-Willard
2022-01-02
fix syntax, update release notes
Jesse Plamondon-Willard
2022-01-02
Merge pull request #820 from bruce2409/update-launcher-sh
Jesse Plamondon-Willard
2021-12-23
fix uninstaller not removing StardewModdingAPI.deps.json file
Jesse Plamondon-Willard
2021-12-23
remove content pack from compatibility blacklist
Jesse Plamondon-Willard
2021-12-22
Added shell shebang to MacOS Launcher code
bruce2409
2021-12-21
add new game build number to the SMAPI log
Jesse Plamondon-Willard
2021-12-20
auto-fix maps broken due to missing vanilla tilesheet
Jesse Plamondon-Willard
2021-12-18
simplify running SMAPI without a terminal on Linux/macOS
Jesse Plamondon-Willard
2021-12-18
update Steam error message
Jesse Plamondon-Willard
2021-12-18
update compatibility list
Jesse Plamondon-Willard
2021-12-09
update compatibility list
Jesse Plamondon-Willard
2021-12-09
fix log parser handling when multiple mods have the exact same name
Jesse Plamondon-Willard
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