Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-19 | fix installer's assembly resolution on Linux/Mac (#582) | Jesse Plamondon-Willard | |
2018-08-19 | fix error handling when resolving assemblies (#582) | Jesse Plamondon-Willard | |
2018-08-19 | rm unneeded package reference in ConsoleCommands | Jesse Plamondon-Willard | |
2018-08-19 | add error when using Read/WriteSaveData when not main player (#468) | Jesse Plamondon-Willard | |
2018-08-19 | fix assembly reference in NuGet package (#582) | Jesse Plamondon-Willard | |
2018-08-19 | fix mod build package not parsing some valid manifests (#584) | Jesse Plamondon-Willard | |
2018-08-19 | add installer logic to detect if player moved the bundled mods (#583) | Jesse Plamondon-Willard | |
2018-08-19 | add display name field to ModFolder (#583) | Jesse Plamondon-Willard | |
2018-08-19 | adjust SaveBackup mod to simplify installer logic (#583) | Jesse Plamondon-Willard | |
2018-08-19 | add recursive mod search (#583) | Jesse Plamondon-Willard | |
2018-08-19 | move most SMAPI files into subfolder (#582) | Jesse Plamondon-Willard | |
2018-08-19 | add data API (#468) | Jesse Plamondon-Willard | |
2018-08-18 | no longer allow non-relative paths for IContentPack.Read/WriteJsonFile (#468) | Jesse Plamondon-Willard | |
2018-08-18 | add IContentPack.WriteJsonFile method (#468) | Jesse Plamondon-Willard | |
2018-08-18 | refactor some methods for reuse (#468) | Jesse Plamondon-Willard | |
2018-08-18 | mark old SpaceCore versions incompatible | Jesse Plamondon-Willard | |
2018-08-14 | Merge branch 'develop' into stable | Jesse Plamondon-Willard | |
2018-08-14 | update for SMAPI 2.7 release | Jesse Plamondon-Willard | |
2018-08-14 | drop backwards compatibility in update-check API | Jesse Plamondon-Willard | |
Update checks from older versions of SMAPI are never useful now that Stardew Valley 1.3 is released: older versions of SMAPI won't launch in Stardew Valley 1.3 (so they won't check for updates), and newer versions of SMAPI/mods won't work with older versions of the game. | |||
2018-08-12 | bump minimum game version | Jesse Plamondon-Willard | |
2018-08-12 | add asset propagation for map tilesheets (#570) | Jesse Plamondon-Willard | |
2018-08-12 | fix redundant text (#554) | Jesse Plamondon-Willard | |
2018-08-12 | fix asset propagation for child sprites (#573) | Jesse Plamondon-Willard | |
2018-08-11 | add asset propagation for dialogue changes (#580) | Jesse Plamondon-Willard | |
2018-08-11 | let Linux/Mac players choose the console scheme when installing (#554) | Jesse Plamondon-Willard | |
2018-08-11 | overhaul installer display (#554) | Jesse Plamondon-Willard | |
The installer now validates preconditions earlier when possible, and after each step will reset the text and condense details from previous steps. This way players only see info for the current question to avoid confusion, and it's easier to add new steps. | |||
2018-08-11 | add support for loading unpacked .json files through content API (#576) | Jesse Plamondon-Willard | |
2018-08-11 | add --mods-path CLI argument to allow switching between mod folders (#579) | Jesse Plamondon-Willard | |
2018-08-11 | bump next release number | Jesse Plamondon-Willard | |
2018-08-10 | add broken versions of Canon-Friendly Dialogue Expansion to compatibility list | Jesse Plamondon-Willard | |
2018-08-10 | revamp how mod skips & issues are displayed (#571) | Jesse Plamondon-Willard | |
2018-08-09 | fix some log files not deleted on startup | Jesse Plamondon-Willard | |
2018-08-08 | serialise all enums to string in JSON by default | Jesse Plamondon-Willard | |
2018-08-06 | fix ConsoleCommands item search code | Jesse Plamondon-Willard | |
2018-08-06 | fix spring tilesheets always used for custom festival maps (#577) | Jesse Plamondon-Willard | |
2018-08-05 | mark Everytime Submarine incompatible (#574) | Jesse Plamondon-Willard | |
2018-08-04 | fixed false compat error when constructing multidimensional arrays | Jesse Plamondon-Willard | |
2018-08-04 | fix ToSButton() methods not public | Jesse Plamondon-Willard | |
2018-08-01 | Merge branch 'develop' into stable | Jesse Plamondon-Willard | |
2018-08-01 | mention SMAPI-crash.txt in log parser instructions | Jesse Plamondon-Willard | |
2018-07-31 | remove 'beta' suffix in release notes | Jesse Plamondon-Willard | |
2018-07-31 | bump versions for upcoming release | Jesse Plamondon-Willard | |
2018-07-31 | tweak 'share your log' message | Jesse Plamondon-Willard | |
2018-07-29 | polish SMAPI 2.6 release notes (#569) | Jesse Plamondon-Willard | |
2018-07-29 | make beta version on smapi.io optional (#569) | Jesse Plamondon-Willard | |
2018-07-29 | remove 'use SMAPI 2.5.5' message when running Stardew Valley 1.2 (#569) | Jesse Plamondon-Willard | |
2018-07-27 | remove now-unneeded save guard (#568) | Jesse Plamondon-Willard | |
We previously checked !SaveGame.IsProcessing to avoid running events while the game was saving. Due to a bug in Stardew Valley on Linux/Mac, this flag is never unset when the save completes. It's no longer needed anyway, since SMAPI now runs the save synchronously. | |||
2018-07-27 | bump NuGet package version for release | Jesse Plamondon-Willard | |
2018-07-17 | fix XML docs | Jesse Plamondon-Willard | |
2018-07-16 | bump versions for beta release | Jesse Plamondon-Willard | |