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Author
2017-02-12
avoid special case in error printing (#237)
Jesse Plamondon-Willard
2017-02-12
encapsulate file & folder deletion (#237)
Jesse Plamondon-Willard
2017-02-12
mark another incompatible mod (#231)
Jesse Plamondon-Willard
2017-02-11
mark more incompatible mods (#231)
Jesse Plamondon-Willard
2017-02-11
fix world-ready events being raised before the game finishes loading the save...
Jesse Plamondon-Willard
2017-02-11
add TimeEvents.AfterDayStarted event (#236)
Jesse Plamondon-Willard
2017-02-11
remove esoteric & undocumented debug message queue & DrawDebug event
Jesse Plamondon-Willard
2017-02-11
don't write direct console output to log file (#233)
Jesse Plamondon-Willard
2017-02-11
delve into mod folders that only contain another folder (#208)
Jesse Plamondon-Willard
2017-02-11
redirect the game's debug messages into trace logs (#233)
Jesse Plamondon-Willard
2017-02-10
mark several mods incompatible with Stardew Valley 1.2+ (#231)
Jesse Plamondon-Willard
2017-02-10
tweak debug build config, update release notes
Jesse Plamondon-Willard
2017-02-10
Mac and Linux debug run works! 🙃
James Stine
2017-02-10
remove leftover references to Mono.Cecil.Rocks (#231)
Jesse Plamondon-Willard
2017-02-09
make some constants internal (#231)
Jesse Plamondon-Willard
2017-02-09
add field rewriter for the `Game1.gameMode` change in SDV 1.2 (#231)
Jesse Plamondon-Willard
2017-02-09
add field rewriter for the `Game1.player` change in SDV 1.2 (#231)
Jesse Plamondon-Willard
2017-02-09
reorganise rewriters (#231)
Jesse Plamondon-Willard
2017-02-09
remove Mono.Cecil.Rocks (#231)
Jesse Plamondon-Willard
2017-02-09
fix field rewriter not added to config (#231)
Jesse Plamondon-Willard
2017-02-09
add field rewriter for the `Game1.activeClickableMenu` change in SDV 1.2 (#231)
Jesse Plamondon-Willard
2017-02-09
further generalise CIL rewriters for reuse (#231)
Jesse Plamondon-Willard
2017-02-09
generalise CIL rewriters for reuse (#231)
Jesse Plamondon-Willard
2017-02-08
remove old log file to avoid confusion (#231)
Jesse Plamondon-Willard
2017-02-08
bump minimum game version to 1.2 (#231)
Jesse Plamondon-Willard
2017-02-08
always use \r\n line endings in log file for crossplatform compatibility (#230)
Jesse Plamondon-Willard
2017-02-08
simplify log filename
Jesse Plamondon-Willard
2017-02-08
add SaveEvents.AfterReturnToTitle event (#231)
Jesse Plamondon-Willard
2017-02-07
clean up more obsolete code (#231)
Jesse Plamondon-Willard
2017-02-07
reimplement graphics events (#231)
Jesse Plamondon-Willard
2017-02-07
ignore code analysis warnings in game code (#231)
Jesse Plamondon-Willard
2017-02-07
update SGame.Draw with base code (#231)
Jesse Plamondon-Willard
2017-02-07
add reflectionHelper.GetPrivateProperty<T> (#231)
Jesse Plamondon-Willard
2017-02-07
disambiguate references to Farmer (#231)
Jesse Plamondon-Willard
2017-02-07
remove oldest deprecated code (#231)
Jesse Plamondon-Willard
2017-02-04
fix install error when the mods folder doesn't exist (#229)
Jesse Plamondon-Willard
2017-02-04
Merge branch 'develop' into stable
Jesse Plamondon-Willard
2017-02-04
update for 1.8 release
Jesse Plamondon-Willard
2017-02-04
update deprecation level for Extensions class
Jesse Plamondon-Willard
2017-02-04
tweak release notes
Jesse Plamondon-Willard
2017-02-03
rm cruft
Jesse Plamondon-Willard
2017-02-03
simplify installer text
Jesse Plamondon-Willard
2017-02-03
remove mod .cache folders during (un)install process (#229)
Jesse Plamondon-Willard
2017-02-03
move install package's Mono/Windows folders out of root
Jesse Plamondon-Willard
2017-02-03
expand & prettify installer readme
Jesse Plamondon-Willard
2017-02-03
move build task which prepares install package into a .targets file
Jesse Plamondon-Willard
2017-02-03
only read assembly from memory if it was rewritten (#229)
Jesse Plamondon-Willard
2017-02-03
fix documentation issues
Jesse Plamondon-Willard
2017-02-02
update release notes (#229)
Jesse Plamondon-Willard
2017-02-02
rewrite mod assembly loading (#229)
Jesse Plamondon-Willard
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