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AgeCommit message (Expand)Author
2017-02-12avoid special case in error printing (#237)Jesse Plamondon-Willard
2017-02-12encapsulate file & folder deletion (#237)Jesse Plamondon-Willard
2017-02-12mark another incompatible mod (#231)Jesse Plamondon-Willard
2017-02-11mark more incompatible mods (#231)Jesse Plamondon-Willard
2017-02-11fix world-ready events being raised before the game finishes loading the save...Jesse Plamondon-Willard
2017-02-11add TimeEvents.AfterDayStarted event (#236)Jesse Plamondon-Willard
2017-02-11remove esoteric & undocumented debug message queue & DrawDebug eventJesse Plamondon-Willard
2017-02-11don't write direct console output to log file (#233)Jesse Plamondon-Willard
2017-02-11delve into mod folders that only contain another folder (#208)Jesse Plamondon-Willard
2017-02-11redirect the game's debug messages into trace logs (#233)Jesse Plamondon-Willard
2017-02-10mark several mods incompatible with Stardew Valley 1.2+ (#231)Jesse Plamondon-Willard
2017-02-10tweak debug build config, update release notesJesse Plamondon-Willard
2017-02-10Mac and Linux debug run works! 🙃James Stine
2017-02-10remove leftover references to Mono.Cecil.Rocks (#231)Jesse Plamondon-Willard
2017-02-09make some constants internal (#231)Jesse Plamondon-Willard
2017-02-09add field rewriter for the `Game1.gameMode` change in SDV 1.2 (#231)Jesse Plamondon-Willard
2017-02-09add field rewriter for the `Game1.player` change in SDV 1.2 (#231)Jesse Plamondon-Willard
2017-02-09reorganise rewriters (#231)Jesse Plamondon-Willard
2017-02-09remove Mono.Cecil.Rocks (#231)Jesse Plamondon-Willard
2017-02-09fix field rewriter not added to config (#231)Jesse Plamondon-Willard
2017-02-09add field rewriter for the `Game1.activeClickableMenu` change in SDV 1.2 (#231)Jesse Plamondon-Willard
2017-02-09further generalise CIL rewriters for reuse (#231)Jesse Plamondon-Willard
2017-02-09generalise CIL rewriters for reuse (#231)Jesse Plamondon-Willard
2017-02-08remove old log file to avoid confusion (#231)Jesse Plamondon-Willard
2017-02-08bump minimum game version to 1.2 (#231)Jesse Plamondon-Willard
2017-02-08always use \r\n line endings in log file for crossplatform compatibility (#230)Jesse Plamondon-Willard
2017-02-08simplify log filenameJesse Plamondon-Willard
2017-02-08add SaveEvents.AfterReturnToTitle event (#231)Jesse Plamondon-Willard
2017-02-07clean up more obsolete code (#231)Jesse Plamondon-Willard
2017-02-07reimplement graphics events (#231)Jesse Plamondon-Willard
2017-02-07ignore code analysis warnings in game code (#231)Jesse Plamondon-Willard
2017-02-07update SGame.Draw with base code (#231)Jesse Plamondon-Willard
2017-02-07add reflectionHelper.GetPrivateProperty<T> (#231)Jesse Plamondon-Willard
2017-02-07disambiguate references to Farmer (#231)Jesse Plamondon-Willard
2017-02-07remove oldest deprecated code (#231)Jesse Plamondon-Willard
2017-02-04fix install error when the mods folder doesn't exist (#229)Jesse Plamondon-Willard
2017-02-04Merge branch 'develop' into stableJesse Plamondon-Willard
2017-02-04update for 1.8 releaseJesse Plamondon-Willard
2017-02-04update deprecation level for Extensions classJesse Plamondon-Willard
2017-02-04tweak release notesJesse Plamondon-Willard
2017-02-03rm cruftJesse Plamondon-Willard
2017-02-03simplify installer textJesse Plamondon-Willard
2017-02-03remove mod .cache folders during (un)install process (#229)Jesse Plamondon-Willard
2017-02-03move install package's Mono/Windows folders out of rootJesse Plamondon-Willard
2017-02-03expand & prettify installer readmeJesse Plamondon-Willard
2017-02-03move build task which prepares install package into a .targets fileJesse Plamondon-Willard
2017-02-03only read assembly from memory if it was rewritten (#229)Jesse Plamondon-Willard
2017-02-03fix documentation issuesJesse Plamondon-Willard
2017-02-02update release notes (#229)Jesse Plamondon-Willard
2017-02-02rewrite mod assembly loading (#229)Jesse Plamondon-Willard