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Author
2017-10-22
fix SMAPI blocking reflection access to vanilla members on overridden types ↵
Jesse Plamondon-Willard
(#371)
2017-10-21
fix mods which implement IAssetLoader being marked as conflicting with ↵
Jesse Plamondon-Willard
themselves
2017-10-20
enable access to public members using reflection API
Jesse Plamondon-Willard
2017-10-19
fix e.SuppressButton() in input events not suppressing keyboard buttons
Jesse Plamondon-Willard
2017-10-18
simplify JSON converter name
Jesse Plamondon-Willard
2017-10-18
simplify SelectiveStringEnumConverter implementation
Jesse Plamondon-Willard
2017-10-18
fix compatibility check crashing for players with SDV 1.08
Jesse Plamondon-Willard
2017-10-14
Merge branch 'develop' into stable
Jesse Plamondon-Willard
2017-10-14
update for 2.0 release
Jesse Plamondon-Willard
2017-10-13
move SButtons into root
Jesse Plamondon-Willard
2017-10-13
fix recipe data not being reloaded when needed
Jesse Plamondon-Willard
2017-10-13
update mod data
Jesse Plamondon-Willard
2017-10-13
fix assets not being reloaded when mods implement IAssetEditor or ↵
Jesse Plamondon-Willard
IAssetLoader directly
2017-10-13
update Json.NET
Jesse Plamondon-Willard
2017-10-13
update HTML agility pack
Jesse Plamondon-Willard
2017-10-13
update test launch URL for web API
Jesse Plamondon-Willard
2017-10-13
update unit test dependencies
Jesse Plamondon-Willard
2017-10-13
fix SDate.Now() crashing during new-game intro (#369)
Jesse Plamondon-Willard
2017-10-12
bump version for 2.0-beta.2
Jesse Plamondon-Willard
2017-10-12
refuse to load custom map tilesheets with absolute or directory-climbing ↵
Jesse Plamondon-Willard
paths (#368)
2017-10-12
update mod data
Jesse Plamondon-Willard
2017-10-11
bump mod build package version for update
Jesse Plamondon-Willard
2017-10-11
fix mod deploy failing to create subfolders if they don't already exist
Jesse Plamondon-Willard
2017-10-11
rm artifact
Jesse Plamondon-Willard
2017-10-10
bump mod build package version for release
Jesse Plamondon-Willard
2017-10-10
move validation back into .targets for MonoDevelop compatibility
Jesse Plamondon-Willard
2017-10-10
validate build context before build
Jesse Plamondon-Willard
2017-10-10
fix input events having decimal tile coordinates (#367)
Jesse Plamondon-Willard
2017-10-10
work around race condition in game code
Jesse Plamondon-Willard
2017-10-10
update mod data
Jesse Plamondon-Willard
2017-10-09
fix update check error
Jesse Plamondon-Willard
2017-10-09
don't include Json.NET in mod deploy or release zip since it's loaded by SMAPI
Jesse Plamondon-Willard
2017-10-09
rm unneeded code
Jesse Plamondon-Willard
2017-10-08
Merge branch 'revamp-mod-build-logic' into develop
Jesse Plamondon-Willard
2017-10-08
update mod build package nuspec
Jesse Plamondon-Willard
2017-10-08
rewrite mod build package per new docs
Jesse Plamondon-Willard
2017-10-08
move zip logic into method
Jesse Plamondon-Willard
2017-10-08
rename build task for broader use
Jesse Plamondon-Willard
2017-10-08
rewrite mod build package docs for proposed changes
Jesse Plamondon-Willard
2017-10-08
move release notes into mod build package docs
Jesse Plamondon-Willard
2017-10-08
move mod build config readme into docs
Jesse Plamondon-Willard
2017-10-08
add support for SMAPI 2.0 version strings in mod release zip code
Jesse Plamondon-Willard
2017-10-08
rm redundant code
Jesse Plamondon-Willard
2017-10-08
escape invalid characters in release zip paths
Jesse Plamondon-Willard
2017-10-08
add prerelease tag to zip name & normalise version format
Jesse Plamondon-Willard
2017-10-08
handle various edge cases in manifest parsing for zip filename
Jesse Plamondon-Willard
2017-10-08
move create-zip task into project code
Jesse Plamondon-Willard
2017-10-08
convert mod build config into .NET project to simplify C# build tasks
Jesse Plamondon-Willard
2017-10-08
fix duplicate semver regex
Jesse Plamondon-Willard
2017-10-08
move semver implementation into shared project for reuse
Jesse Plamondon-Willard
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