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Author
2017-03-30
add upper version check (#258)
Jesse Plamondon-Willard
2017-03-30
backport SMAPI 1.9 to Stardew Valley 1.11 (#258)
Jesse Plamondon-Willard
2017-03-26
fix SMAPI not recognising Mod instances that don't subclass Mod directly (#252)
Jesse Plamondon-Willard
2017-03-26
rewrite ItemStackChange references to correct namespace (#254)
Jesse Plamondon-Willard
2017-03-26
add type reference rewriter (#254)
Jesse Plamondon-Willard
2017-03-26
fix type finder not matching generic type parameters (#254)
Jesse Plamondon-Willard
2017-03-26
add support for rewriting method definitions (#254)
Jesse Plamondon-Willard
2017-03-26
merge CIL finders & rewriters into one interface (#254)
Jesse Plamondon-Willard
2017-03-26
allow multiple rewriters to change the same CIL instruction (#254)
Jesse Plamondon-Willard
2017-03-25
minor cleanup
Jesse Plamondon-Willard
2017-03-25
simplify CIL rewriter hierarchy
Jesse Plamondon-Willard
2017-03-25
rewrite removed font references for compatibility
Jesse Plamondon-Willard
2017-03-25
drop 'generic' prefix for rewriters since they're all generic now
Jesse Plamondon-Willard
2017-03-25
replace field-to-property rewriters with a generic rewriter
Jesse Plamondon-Willard
2017-03-25
replace SpriteBatch rewriter with a generic method mapper
Jesse Plamondon-Willard
2017-03-16
add another default game path for Linux
Jesse Plamondon-Willard
2017-03-16
add inline documentation to StardewModdingAPI.config.json file
Jesse Plamondon-Willard
2017-03-16
validate XNA 4.0+ is installed on Windows in SMAPI installer
Jesse Plamondon-Willard
2017-03-16
polish release notes
Jesse Plamondon-Willard
2017-03-14
let players override SMAPI incompatible-code detection if needed
Jesse Plamondon-Willard
2017-03-14
remove unofficial patch for Chest Label System (no longer available)
Jesse Plamondon-Willard
2017-03-14
validate .NET Framework 4.5+ is installed on Windows in SMAPI installer
Jesse Plamondon-Willard
2017-03-14
revert all projects except installer to .NET Framework 4.5
Jesse Plamondon-Willard
2017-03-14
avoid C# 7 until MonoDevelop supports it
Jesse Plamondon-Willard
2017-03-14
use default C# version instead of specifying version
Jesse Plamondon-Willard
2017-03-14
clarify incompatible mods config in readme
Jesse Plamondon-Willard
2017-03-14
add 'what is SMAPI?' section to readme, update Discord link
Jesse Plamondon-Willard
2017-03-14
downgrade to .NET Framework 4.0 for better compatibility on Windows 7–8.1
Jesse Plamondon-Willard
2017-03-14
simplify TrainerMod int parsing with C# 7 out variables
Jesse Plamondon-Willard
2017-03-14
refactor SGame a bit now that it's internal
Jesse Plamondon-Willard
2017-03-12
update readme
Jesse Plamondon-Willard
2017-03-12
bump minimum game version
Jesse Plamondon-Willard
2017-03-12
disable experimental content event for upcoming 1.9 release (#173)
Jesse Plamondon-Willard
2017-03-12
remove unused IConfigFile (#238)
Jesse Plamondon-Willard
2017-03-12
update incompatibility record for Better Sprinklers
Jesse Plamondon-Willard
2017-03-12
add release notes for compatibility finders (#247)
Jesse Plamondon-Willard
2017-03-12
add incompatibility finders for events removed in SMAPI 1.9 (#247)
Jesse Plamondon-Willard
2017-03-12
add several incompatibility finders for SMAPI 1.9 and SDV 1.2 (#247)
Jesse Plamondon-Willard
2017-03-12
replace individual instruction finders with generic implementations (#247)
Jesse Plamondon-Willard
2017-03-12
simplify & optimise instruction searching a bit (#247)
Jesse Plamondon-Willard
2017-03-12
reject mods which reference obsolete SGame class (#247)
Jesse Plamondon-Willard
2017-03-12
simplify access to game's Program class
Jesse Plamondon-Willard
2017-03-12
reject mods which reference obsolete Game1.borderFont and Game1.smoothFont fi...
Jesse Plamondon-Willard
2017-03-12
reject mods which reference obsolete StardewModdingAPI.Extensions class (#247)
Jesse Plamondon-Willard
2017-03-12
add logic to detect incompatible mod instructions & reject mod load (#247)
Jesse Plamondon-Willard
2017-03-12
log rewritten instructions (#247)
Jesse Plamondon-Willard
2017-03-12
split IInstructionFinder from IInstructionRewriter (#247)
Jesse Plamondon-Willard
2017-03-11
fix SaveEvents.AfterLoad being raised during the new-game intro before the pl...
Jesse Plamondon-Willard
2017-03-10
fix SMAPI not correctly detecting cached assets if they were translated (#173)
Jesse Plamondon-Willard
2017-03-10
rename content event for consistency, simplify usage (#173)
Jesse Plamondon-Willard
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