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AgeCommit message (Collapse)Author
2018-06-10set mods without updates to have no updatesDan Volchek
2018-06-10refactor IModMetadata update infoDan Volchek
2018-06-10seperate IModMetadata methods, call them correctly when updatingDan Volchek
2018-06-10add version info to ModMetadata, change update checking to consider preview ↵Dan Volchek
versions
2018-06-10remove unused importDan Volchek
2018-06-10find item if there is exactly one exact name matchDan Volchek
2018-06-10create watcher core (#310)Jesse Plamondon-Willard
2018-06-09check minimum compatibility earlier, move some initialising after game startsJesse Plamondon-Willard
2018-06-09add metadata dump option for troubleshootingJesse Plamondon-Willard
2018-06-09fix incorrect error when a mod has no manifestJesse Plamondon-Willard
2018-06-09strip 'noinclude' blocks from release descriptions serversideJesse Plamondon-Willard
2018-06-09make web layout more responsiveJesse Plamondon-Willard
2018-06-09fix world_setseason command not normalising seasonJesse Plamondon-Willard
2018-06-09optimise index page queriesJesse Plamondon-Willard
2018-06-09update and tweak release notesJesse Plamondon-Willard
2018-06-09add noindex for parsed logsJesse Plamondon-Willard
2018-06-08Merge branch 'add-harmony' into developJesse Plamondon-Willard
# Conflicts: # docs/release-notes.md
2018-06-08update compatibility listJesse Plamondon-Willard
2018-06-08minor fixes for log file purge code (#494)Jesse Plamondon-Willard
2018-06-08update versions for beta releaseJesse Plamondon-Willard
2018-06-08update release notes (#512)Jesse Plamondon-Willard
2018-06-08detect game install path via Steam library path (#512)Jesse Plamondon-Willard
Thanks to InkyQuill!
2018-06-08allow launching multiple instances without manually changing log path (#494)Jesse Plamondon-Willard
2018-06-06fix incorrect type aliasJesse Plamondon-Willard
2018-06-06rm unneeded ref (#541)Jesse Plamondon-Willard
2018-06-06+ missing release noteJesse Plamondon-Willard
2018-06-06add Harmony patch to fix custom tilesheet handling (#541)Jesse Plamondon-Willard
2018-06-06add simple Harmony wrapper for validation, error-handling, etc (#541)Jesse Plamondon-Willard
2018-06-06fix a few missing uninstall pathsJesse Plamondon-Willard
2018-06-06add Harmony DLL (#541)Jesse Plamondon-Willard
2018-06-06only return optional Nexus version if newer (#532)Jesse Plamondon-Willard
2018-06-06return file versions from Nexus in web API (#532)Jesse Plamondon-Willard
2018-06-06remove obsolete Nexus API clientJesse Plamondon-Willard
2018-06-05fix version parsing issues in new toolkit code (#532)Jesse Plamondon-Willard
2018-06-05update supporters listJesse Plamondon-Willard
2018-06-05tweak client for reuse in toolkit (#532)Jesse Plamondon-Willard
2018-06-05update compatibility listJesse Plamondon-Willard
2018-06-05move manifest parsing into toolkit (#532)Jesse Plamondon-Willard
2018-06-04fix broken URL in Nexus update alertsJesse Plamondon-Willard
2018-06-03fix script error on log result pageJesse Plamondon-Willard
2018-06-03add log parser banner marginJesse Plamondon-Willard
2018-06-03fix log parser mangling some crossplatform pathsJesse Plamondon-Willard
2018-06-03remove unneeded text in log parser to minimise confusionJesse Plamondon-Willard
2018-06-03show debug messages in log parser by defaultJesse Plamondon-Willard
2018-06-03redesign log parser upload pageJesse Plamondon-Willard
This makes the instructions much more clear and prominent, so it should be more intuitive for players. The previous design often confused users because they saw the big textbox and ignored the little instructions above it.
2018-06-03change 'starting game...' log level to DebugJesse Plamondon-Willard
This makes the message visible to players, to avoid confusion where SMAPI seems to be doing nothing (especially after a pre-load prompt).
2018-06-02move web API client into toolkit (#532)Jesse Plamondon-Willard
2018-06-02Merge branch 'create-toolkit' into developJesse Plamondon-Willard
2018-06-02tweak SGame update logic to avoid some edge cases (#310)Jesse Plamondon-Willard
2018-06-02remove suppression from new events, add convenience methods (#310)Jesse Plamondon-Willard
Mods should use the new input API to suppress input instead.