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Author
2021-12-23
remove content pack from compatibility blacklist
Jesse Plamondon-Willard
2021-12-22
Added shell shebang to MacOS Launcher code
bruce2409
2021-12-21
add new game build number to the SMAPI log
Jesse Plamondon-Willard
2021-12-20
auto-fix maps broken due to missing vanilla tilesheet
Jesse Plamondon-Willard
2021-12-18
simplify running SMAPI without a terminal on Linux/macOS
Jesse Plamondon-Willard
2021-12-18
update Steam error message
Jesse Plamondon-Willard
2021-12-18
update compatibility list
Jesse Plamondon-Willard
2021-12-09
update compatibility list
Jesse Plamondon-Willard
2021-12-09
fix log parser handling when multiple mods have the exact same name
Jesse Plamondon-Willard
2021-12-05
Merge branch 'develop' into stable
Jesse Plamondon-Willard
2021-12-05
prepare for release
Jesse Plamondon-Willard
2021-12-05
add Windows build process to fix application icon until .NET bug is fixed
Jesse Plamondon-Willard
2021-12-05
mark UI Info Suite incompatible
Jesse Plamondon-Willard
2021-12-05
add known issue to release notes for missing pufferchick icon
Jesse Plamondon-Willard
2021-12-05
improve error when installer is pointed at a compatibility-branch game folder
Jesse Plamondon-Willard
2021-12-04
improve error when installer is pointed at a SDV 1.5.4 folder
Jesse Plamondon-Willard
2021-12-04
update JSON validator for Content Patcher's new .fnt support
Jesse Plamondon-Willard
2021-12-04
fix self-contained install on Windows
Jesse Plamondon-Willard
2021-12-04
migrate SMAPI to self-contained install
Jesse Plamondon-Willard
2021-12-04
suppress non-applicable code warnings
Jesse Plamondon-Willard
2021-12-04
fix code warnings
Jesse Plamondon-Willard
2021-12-03
update for Stardew Valley 1.5.5 hotfix
Jesse Plamondon-Willard
2021-12-03
add build script to set the release version
Jesse Plamondon-Willard
2021-12-03
make installer self-contained
Jesse Plamondon-Willard
2021-12-02
switch to scripted release package process
Jesse Plamondon-Willard
2021-12-01
update mod build package release notes
Jesse Plamondon-Willard
2021-11-30
Merge branch 'develop' into stable
Jesse Plamondon-Willard
2021-11-30
prepare for release
Jesse Plamondon-Willard
2021-11-30
improve installer's .NET 5 validation to explain how to fix it
Jesse Plamondon-Willard
2021-11-30
fix error running installer from folder paths containing parentheses
Jesse Plamondon-Willard
2021-11-30
Merge branch 'develop' into stable
Jesse Plamondon-Willard
2021-11-30
prepare for release
Jesse Plamondon-Willard
2021-11-30
Merge branch 'beta' into develop
Jesse Plamondon-Willard
2021-11-28
add support for loading BmFont files for custom languages
Jesse Plamondon-Willard
2021-11-28
update 'set_farm_type' console command for custom farm types
Jesse Plamondon-Willard
2021-11-28
add map overlay patches
Jesse Plamondon-Willard
2021-11-28
keep installer window open if it crashes
Jesse Plamondon-Willard
2021-11-28
fix .NET 5 precheck passing if player has .NET Core installed
Jesse Plamondon-Willard
2021-11-28
fix installer file precheck failing for some users
Jesse Plamondon-Willard
2021-11-28
fix installer precheck errors showing quotes, tweak readability
Jesse Plamondon-Willard
2021-11-28
remove outdated note in config.json
Jesse Plamondon-Willard
2021-11-28
remove walls_and_floors asset propagation
Jesse Plamondon-Willard
2021-11-28
bump upcoming mod build package version
Jesse Plamondon-Willard
2021-11-28
remove package workaround no longer needed with MonoGame
Jesse Plamondon-Willard
2021-11-28
add BundleExtraAssemblies package option for new .NET 5 reference model
Jesse Plamondon-Willard
2021-11-28
remove GameFramework build property from package
Jesse Plamondon-Willard
2021-11-28
remove GameExecutableName build property from package
Jesse Plamondon-Willard
2021-11-28
add IgnoreModFilePaths option to package
Jesse Plamondon-Willard
2021-11-28
ignore reference assemblies and *.deps.json when building a mod
Jesse Plamondon-Willard
2021-11-28
tweak assembly ignore logic in mod build package
Jesse Plamondon-Willard
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