Age | Commit message (Expand) | Author |
2021-02-21 | prepare for release | Jesse Plamondon-Willard |
2021-02-21 | update ambient light when setting game time | Jesse Plamondon-Willard |
2021-02-21 | add detailed error message when Stardew Valley.exe can't be loaded | Jesse Plamondon-Willard |
2021-02-21 | use 'mod authors' instead of 'modders' in release notes for clarity | Jesse Plamondon-Willard |
2021-02-21 | use inheritdoc, minor cleanup | Jesse Plamondon-Willard |
2021-02-21 | reduce performance impact of new cache fix | Jesse Plamondon-Willard |
2021-02-19 | fix errors parsing the mod compatibility list on the new wiki | Jesse Plamondon-Willard |
2021-02-13 | fix asset propagation for map seats | Jesse Plamondon-Willard |
2021-02-08 | add error details when an event command fails | Jesse Plamondon-Willard |
2021-02-08 | fix compat list error if mod has no name field due to wiki rendering issues | Jesse Plamondon-Willard |
2021-02-06 | add early detection of disposed assets in error handler mod | Jesse Plamondon-Willard |
2021-02-06 | improve ErrorHandler's error handling if it can't access log manager | Jesse Plamondon-Willard |
2021-02-06 | update schema for Content Patcher 1.20 | Jesse Plamondon-Willard |
2021-02-06 | fix edge case in non-English asset cache after returning to title screen | Jesse Plamondon-Willard |
2021-02-03 | enable aggressive memory optimizations by default (#757) | Jesse Plamondon-Willard |
2021-01-31 | extend aggressive memory optimization to a few more common textures (#757) | Jesse Plamondon-Willard |
2021-01-31 | rework aggressive memory optimization to minimize mod impact (#757) | Jesse Plamondon-Willard |
2021-01-31 | add experimental 'aggressive memory optimization' flag (#757) | Jesse Plamondon-Willard |
2021-01-28 | fix mod type defaulted incorrectly in SMAPI toolkit | Jesse Plamondon-Willard |
2021-01-28 | fix error running 'install on Windows.bat' for one user | Jesse Plamondon-Willard |
2021-01-25 | Merge branch 'develop' into stable | Jesse Plamondon-Willard |
2021-01-25 | prepare for release | Jesse Plamondon-Willard |
2021-01-24 | minor cleanup | Jesse Plamondon-Willard |
2021-01-24 | fix interior door errors when reloading maps | Jesse Plamondon-Willard |
2021-01-23 | remove unused AlternativeUrl field in metadata model | Jesse Plamondon-Willard |
2021-01-23 | disable 'patched game code' warning for ErrorHandler | Jesse Plamondon-Willard |
2021-01-22 | link to 3.9 release highlights | Jesse Plamondon-Willard |
2021-01-22 | Merge branch 'develop' into stable | Jesse Plamondon-Willard |
2021-01-22 | prepare for release | Jesse Plamondon-Willard |
2021-01-22 | rename TrainerCommand to ConsoleCommand to match the rest of the code | Jesse Plamondon-Willard |
2021-01-22 | remove inf options for player_sethealth/money/stamina | Jesse Plamondon-Willard |
2021-01-22 | update for new map override logic in SDV 1.5.4 | Jesse Plamondon-Willard |
2021-01-21 | add clearer error for empty Vortex folders to reduce confusion | Jesse Plamondon-Willard |
2021-01-21 | fix some broken mods incorrectly listed as XNB mods | Jesse Plamondon-Willard |
2021-01-20 | add ErrorHandler to bundled mod list | Jesse Plamondon-Willard |
2021-01-20 | rewrite C# 9 code not supported in Linux build tools yet | Jesse Plamondon-Willard |
2021-01-20 | fix SDV 1.5 compatibility with content packs that still load XNB maps | Jesse Plamondon-Willard |
2021-01-20 | correct links | Jesse Plamondon-Willard |
2021-01-20 | fix null handling in keybind list parsing (#744) | Jesse Plamondon-Willard |
2021-01-20 | add unit tests for KeybindList (#744) | Jesse Plamondon-Willard |
2021-01-19 | add method to suppress active keybindings (#744) | Jesse Plamondon-Willard |
2021-01-19 | make buttonState.IsDown() extension public (#744) | Jesse Plamondon-Willard |
2021-01-19 | add shortcut method to create a keybind list for a single default keybind (#744) | Jesse Plamondon-Willard |
2021-01-19 | add Input.ButtonsChanged event (#744) | Jesse Plamondon-Willard |
2021-01-19 | add multi-key binding API (#744) | Jesse Plamondon-Willard |
2021-01-19 | reset some missed map cache fields (#751) | Jesse Plamondon-Willard |
2021-01-18 | reset map overrides when reloading a map (#751) | Jesse Plamondon-Willard |
2021-01-18 | add asset propagation for Strings\StringsFromCSFiles | Jesse Plamondon-Willard |
2021-01-18 | merge sections in asset propagator | Jesse Plamondon-Willard |
2021-01-17 | improve game path detection | Jesse Plamondon-Willard |