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Author
2017-10-27
move log parser CSS/JS out of HTML (#358)
Jesse Plamondon-Willard
2017-10-27
use CDN for jQuery and lz-string (#358)
Jesse Plamondon-Willard
2017-10-27
add log parser prototype by Entoarox (#358)
Jesse Plamondon-Willard
2017-10-27
add placeholder for new log parser (#358)
Jesse Plamondon-Willard
2017-10-27
add scaffolding for web UI (#358)
Jesse Plamondon-Willard
2017-10-27
fix ConsoleCommands mod including Json.NET DLL
Jesse Plamondon-Willard
2017-10-27
rename TrainerMod to Console Commands to clarify purpose
Jesse Plamondon-Willard
2017-10-27
fix player_setlevel command not also changing XP (#359)
Jesse Plamondon-Willard
2017-10-27
hide the game's test messages from the console & log (#364)
Jesse Plamondon-Willard
2017-10-27
minor cleanup (#373)
Jesse Plamondon-Willard
2017-10-27
update release notes (#373)
Jesse Plamondon-Willard
2017-10-27
fix incorrect search path when loading a mod file (#373)
Jesse Plamondon-Willard
2017-10-25
centralise most content-loading logic to fix map tilesheet edge case (#373)
Jesse Plamondon-Willard
2017-10-24
Merge branch 'optimise-property-reflection' into develop
Jesse Plamondon-Willard
2017-10-24
minor cleanup
Jesse Plamondon-Willard
2017-10-24
Fix object cast being needed - use closed instead of open delegate
Entoarox
The API does not allow the user to modify the `this` after the fact anyhow, so it isnt needed.
2017-10-24
Fix: Instance type is required
Entoarox
2017-10-24
PrivateProperty.cs ~ Use delegates for performance
Entoarox
2017-10-24
fix inconsistent ASCII art letter sizes in readme
Jesse Plamondon-Willard
Thanks to Raven on Discord!
2017-10-24
suppress BeforeSave, AfterSave, and AfterDayStarted events during new-game ↵
Jesse Plamondon-Willard
intro (#374)
2017-10-23
improve content manager thread safety, create content cache wrapper (#373)
Jesse Plamondon-Willard
2017-10-22
replace input events' e.IsClick with better-designed e.IsActionButton and ↵
Jesse Plamondon-Willard
e.IsUseToolButton
2017-10-22
add InputButton.ToSButton() extension
Jesse Plamondon-Willard
2017-10-22
fix SMAPI blocking reflection access to vanilla members on overridden types ↵
Jesse Plamondon-Willard
(#371)
2017-10-21
fix mods which implement IAssetLoader being marked as conflicting with ↵
Jesse Plamondon-Willard
themselves
2017-10-20
enable access to public members using reflection API
Jesse Plamondon-Willard
2017-10-19
fix e.SuppressButton() in input events not suppressing keyboard buttons
Jesse Plamondon-Willard
2017-10-18
simplify JSON converter name
Jesse Plamondon-Willard
2017-10-18
simplify SelectiveStringEnumConverter implementation
Jesse Plamondon-Willard
2017-10-18
fix compatibility check crashing for players with SDV 1.08
Jesse Plamondon-Willard
2017-10-14
Merge branch 'develop' into stable
Jesse Plamondon-Willard
2017-10-14
update for 2.0 release
Jesse Plamondon-Willard
2017-10-13
move SButtons into root
Jesse Plamondon-Willard
2017-10-13
fix recipe data not being reloaded when needed
Jesse Plamondon-Willard
2017-10-13
update mod data
Jesse Plamondon-Willard
2017-10-13
fix assets not being reloaded when mods implement IAssetEditor or ↵
Jesse Plamondon-Willard
IAssetLoader directly
2017-10-13
update Json.NET
Jesse Plamondon-Willard
2017-10-13
update HTML agility pack
Jesse Plamondon-Willard
2017-10-13
update test launch URL for web API
Jesse Plamondon-Willard
2017-10-13
update unit test dependencies
Jesse Plamondon-Willard
2017-10-13
fix SDate.Now() crashing during new-game intro (#369)
Jesse Plamondon-Willard
2017-10-12
bump version for 2.0-beta.2
Jesse Plamondon-Willard
2017-10-12
refuse to load custom map tilesheets with absolute or directory-climbing ↵
Jesse Plamondon-Willard
paths (#368)
2017-10-12
update mod data
Jesse Plamondon-Willard
2017-10-11
bump mod build package version for update
Jesse Plamondon-Willard
2017-10-11
fix mod deploy failing to create subfolders if they don't already exist
Jesse Plamondon-Willard
2017-10-11
rm artifact
Jesse Plamondon-Willard
2017-10-10
bump mod build package version for release
Jesse Plamondon-Willard
2017-10-10
move validation back into .targets for MonoDevelop compatibility
Jesse Plamondon-Willard
2017-10-10
validate build context before build
Jesse Plamondon-Willard
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