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2020-05-05
migrate to Harmony 2.0 finalizers (#711)
Jesse Plamondon-Willard
2020-05-05
combine Harmony 1.x rewrite logs (#711)
Jesse Plamondon-Willard
2020-05-05
add Harmony 2.0 rewriters (#711)
Jesse Plamondon-Willard
2020-05-05
rename files for upcoming change (#711)
Jesse Plamondon-Willard
2020-05-05
migrate to Harmony 2.0 (#711)
Jesse Plamondon-Willard
2020-05-04
add Multiplayer.PeerConnected event
Jesse Plamondon-Willard
2020-05-04
fix asset propagation for Gil's portraits
Jesse Plamondon-Willard
2020-04-27
Merge branch 'develop' into stable
Jesse Plamondon-Willard
2020-04-27
prepare for release, tweak readme
Jesse Plamondon-Willard
2020-04-25
fix asset propagation for maps loaded through a temporary content manager
Jesse Plamondon-Willard
2020-04-24
add support for getting a patch helper for arbitrary data
Jesse Plamondon-Willard
2020-04-24
add map patching API
Jesse Plamondon-Willard
2020-04-17
support lowercase season names in date translations
Jesse Plamondon-Willard
2020-04-17
use better short date translations
Jesse Plamondon-Willard
2020-04-15
update unit test
Jesse Plamondon-Willard
2020-04-15
tweak new code, update release notes
Jesse Plamondon-Willard
2020-04-15
Merge pull request #709 from kdau/develop
Jesse Plamondon-Willard
2020-04-15
prevent object.loadDisplayName errors due to invalid/missing item data
Jesse Plamondon-Willard
2020-04-14
SDateTests: cover new field and methods
Kevin Daughtridge
2020-04-14
SDate: fixes to new methods
Kevin Daughtridge
2020-04-13
SDate: Add WorldDate conversions and features
Kevin Daughtridge
2020-04-12
add config option to disable console colors (#707)
Jesse Plamondon-Willard
2020-04-11
update release notes
Jesse Plamondon-Willard
2020-04-11
Merge pull request #708 from kdau/develop
Jesse Plamondon-Willard
2020-04-11
use SDate to set DaysPlayed
Kevin Daughtridge
2020-04-10
set daysPlayed in world_set{day,season,year} commands
Kevin Daughtridge
2020-04-05
fix rare intermittent "CGI application encountered an error" errors
Jesse Plamondon-Willard
2020-04-01
fix marriage dialogue left in invalid state after dialogue propagation
Jesse Plamondon-Willard
2020-03-29
fix AutoQualityPatch version in compatibility list
Jesse Plamondon-Willard
2020-03-29
fix path segmenting on Linux/Mac in asset propagation
Jesse Plamondon-Willard
2020-03-27
update schema for Content Patcher 1.13
Jesse Plamondon-Willard
2020-03-24
Merge branch 'develop' into stable
Jesse Plamondon-Willard
2020-03-24
prepare for release
Jesse Plamondon-Willard
2020-03-24
fix mouse input suppression broken in SMAPI 3.4 (#705)
Jesse Plamondon-Willard
2020-03-23
fix asset changes not propagating to NPCs in an event
Jesse Plamondon-Willard
2020-03-22
Merge branch 'develop' into stable
Jesse Plamondon-Willard
2020-03-22
prepare for release
Jesse Plamondon-Willard
2020-03-22
remove invalid-location check now handled by the game
Jesse Plamondon-Willard
2020-03-22
update packages
Jesse Plamondon-Willard
2020-03-22
add monitor.LogOnce method
Jesse Plamondon-Willard
2020-03-22
fix player_add error if the player has broken XNB mods
Jesse Plamondon-Willard
2020-03-14
fix semi-transparency issues on Linux/Mac
Jesse Plamondon-Willard
2020-03-08
encapsulate logic for each input type
Jesse Plamondon-Willard
2020-03-08
fix log parse issues
Jesse Plamondon-Willard
2020-03-08
optimize log parser for very long multi-line messages
Jesse Plamondon-Willard
2020-03-08
rework input handling to allow sending custom input to the game/mods
Jesse Plamondon-Willard
2020-03-07
update translation docs
Jesse Plamondon-Willard
2020-03-07
Merge pull request #701 from Annosz/develop
Jesse Plamondon-Willard
2020-03-07
add support for flipped and rotated map tiles
Jesse Plamondon-Willard
2020-03-06
update packages
Jesse Plamondon-Willard
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