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2017-12-15
emit proxy classes directly to simplify crossplatform compatibility (#409)
Jesse Plamondon-Willard
2017-12-12
fix compatibility on Mac (#409)
Jesse Plamondon-Willard
2017-12-12
update release notes (#409)
Jesse Plamondon-Willard
2017-12-12
reintroduce GameEvents.FirstUpdateTick to simplify mod integrations (#409)
Jesse Plamondon-Willard
2017-12-12
block access to mod-provided APIs until all mods are initialised (#409)
Jesse Plamondon-Willard
2017-12-12
validate interface is public (#409)
Jesse Plamondon-Willard
2017-12-12
add support for casting mod-provided API to an interface without a direct ass...
Jesse Plamondon-Willard
2017-12-12
log mod-provided API access (#409)
Jesse Plamondon-Willard
2017-12-12
switch to simpler approach for mod-provided APIs (#409)
Jesse Plamondon-Willard
2017-12-11
add prototype of mod-provided APIs (#409)
Jesse Plamondon-Willard
2017-12-11
generalise internal mod registry (#409)
Jesse Plamondon-Willard
2017-12-11
trace mods with no update keys, tweak update-check logging
Jesse Plamondon-Willard
2017-12-10
fix log parser favicon (#405)
Jesse Plamondon-Willard
2017-12-10
detect libgdiplus-missing exception and show a friendly error instead (#408)
Jesse Plamondon-Willard
2017-12-10
adjust reflection API to correctly reflect what it does (#410)
Jesse Plamondon-Willard
2017-12-10
fix GraphicsEvents.OnPostRenderEvent not being raised in some cases
Jesse Plamondon-Willard
2017-12-10
add e.IsSuppressed to input event args
Jesse Plamondon-Willard
2017-12-10
fix mods being able to change cursor position reported to other mods
Jesse Plamondon-Willard
2017-12-09
fix reflection API error with properties which don't have both get and set
Jesse Plamondon-Willard
2017-12-02
Merge branch 'develop' into stable
Jesse Plamondon-Willard
2017-12-02
remove unneeded file
Jesse Plamondon-Willard
2017-12-02
simplify version format in constants
Jesse Plamondon-Willard
2017-12-02
tweak release notes
Jesse Plamondon-Willard
2017-12-02
add NormaliseAssetName content helper method (#404)
Jesse Plamondon-Willard
2017-12-02
bypass cache on log parser assets to avoid issues
Jesse Plamondon-Willard
2017-12-02
redesign log parser filters
Jesse Plamondon-Willard
2017-12-02
rm body template so filters can be moved into the output area
Jesse Plamondon-Willard
2017-12-01
rename log parser tabs ID
Jesse Plamondon-Willard
2017-12-01
rm unneeded log parser debug info
Jesse Plamondon-Willard
2017-12-01
tweak log parser instructions to avoid confusion
Jesse Plamondon-Willard
2017-11-30
fix log parser error when uploading very large logs
Jesse Plamondon-Willard
2017-11-28
fix API always redirecting to HTTPS when accessed via subdomain
Jesse Plamondon-Willard
2017-11-28
update for 2.2 release
Jesse Plamondon-Willard
2017-11-27
fix error when a mod has an invalid filename in the EntryDLL manifest field (...
Jesse Plamondon-Willard
2017-11-26
fix player_add command not handling upgrade level (#397)
Jesse Plamondon-Willard
2017-11-26
tweak log parser startup
Jesse Plamondon-Willard
2017-11-26
no longer expire saved logs after a week (#400)
Jesse Plamondon-Willard
2017-11-26
fix rare installer error on Mac due to generated mcs file (#394)
Jesse Plamondon-Willard
2017-11-26
fix CFAutomate compatibility errors showing no URL (#393)
Jesse Plamondon-Willard
2017-11-26
update release notes (#386)
Jesse Plamondon-Willard
2017-11-26
Merge pull request #386 from danvolchek/web_close_popup
Jesse Plamondon-Willard
2017-11-26
fix e.SuppressButton() not working with some mouse buttons, update release no...
Jesse Plamondon-Willard
2017-11-26
Merge pull request #389 from YonKuma/suppressmouse
Jesse Plamondon-Willard
2017-11-26
add date.DaysSinceStart property, add unit tests, update release notes (#390)
Jesse Plamondon-Willard
2017-11-26
Merge pull request #390 from JohnsonNicholas/date_count
Jesse Plamondon-Willard
2017-11-10
Simplified mouse checks
YonKuma
2017-11-08
Adding a date function
Nicholas Johnson
2017-11-08
Fixing code to match SMAPI idiom
YonKuma
2017-11-08
Added code to suppress mouse clicks
YonKuma
2017-11-04
check whether the popup is open before closing it with esc
volchek2
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