Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-08-02 | use more reliable method to get save folder name | Jesse Plamondon-Willard | |
SMAPI now tracks the actual folder name being loaded to avoid edge cases where the folder name doesn't match the save ID. | |||
2021-08-01 | Merge branch 'develop' into stable | Jesse Plamondon-Willard | |
2021-08-01 | prepare for release | Jesse Plamondon-Willard | |
2021-08-01 | Merge pull request #794 from bladeoflight16/monoandprojectfixes | Jesse Plamondon-Willard | |
Fix Mono build error and duplicate targets import | |||
2021-07-31 | fix map reload not correctly reloading interior doors | Jesse Plamondon-Willard | |
2021-07-31 | Removing duplicate import of common.targets, eliminates several warnings | bladeoflight16 | |
2021-07-31 | Target typed constructors are not yet supported by Mono. Adding explicit ↵ | bladeoflight16 | |
class name to resolve build error. | |||
2021-07-31 | fix crash when farm name contains invalid-in-file-path characters (#791) | Jesse Plamondon-Willard | |
2021-07-30 | recover save when mods leave null objects in the world | Jesse Plamondon-Willard | |
2021-07-30 | refactor save game patcher to minimize repeated iterations | Jesse Plamondon-Willard | |
2021-07-30 | fix build error on Linux | Jesse Plamondon-Willard | |
2021-07-30 | migrate to the new Harmony patch pattern used in my mods | Jesse Plamondon-Willard | |
That improves validation and error-handling. | |||
2021-07-30 | rename patch classes for consistency | Jesse Plamondon-Willard | |
2021-07-30 | split patch classes which target multiple types | Jesse Plamondon-Willard | |
2021-07-29 | reduce ErrorHandler's direct references to internal SMAPI code | Jesse Plamondon-Willard | |
That will allow removing the InternalsVisibleTo attribute to avoid namespace conflicts in an upcoming commit. | |||
2021-07-28 | fix handling of Unicode characters in console | Jesse Plamondon-Willard | |
2021-07-28 | fix Data\Movies error regression when patching dictionary (#711) | Jesse Plamondon-Willard | |
2021-07-28 | fix rewritten Harmony 1.x code not raising 'detected game patch' flag (#711) | Jesse Plamondon-Willard | |
2021-07-28 | add accessed key to dictionary KeyNotFoundException message | Jesse Plamondon-Willard | |
2021-07-28 | Merge pull request #793 from bladeoflight16/clearremoveable | Jesse Plamondon-Willard | |
Add an option to world_clear that leaves permanent objects alone | |||
2021-07-28 | refactor new code a bit | Jesse Plamondon-Willard | |
2021-07-28 | Merge pull request #792 from bladeoflight16/monofix | Jesse Plamondon-Willard | |
Fix build error in MonoDevelop | |||
2021-07-27 | world_clear: Adding 'removeable' option that includes everything except ↵ | bladeoflight16 | |
permanent bushes | |||
2021-07-27 | world_clear: Lining up parameter descriptions | bladeoflight16 | |
2021-07-27 | Fixing mono incompatibility (case exception type statement without variable) | bladeoflight16 | |
2021-07-26 | fix rewriting for Harmony ExceptionBlock type (#711) | Jesse Plamondon-Willard | |
2021-07-23 | remove now-unneeded Mono.Cecil aliases (#711) | Jesse Plamondon-Willard | |
2021-07-23 | use unmerged Harmony assembly (#711) | Jesse Plamondon-Willard | |
Harmony merges Mono.Cecil and MonoMod.Common into its DLL, and keeps some (but not all) of the merged types public. That causes type conflicts in SMAPI's code since it uses both Harmony and Mono.Cecil, and extern aliases break on Linux due to IDE/compiler limitations. This commit uses a custom build of Harmony without the assembly merging, so SMAPI can use and manage Mono.Cecil itself. | |||
2021-07-21 | fix new validation checks | Jesse Plamondon-Willard | |
2021-07-21 | merge release note sections | Jesse Plamondon-Willard | |
2021-07-21 | Merge branch 'harmony-2' into develop | Jesse Plamondon-Willard | |
2021-07-21 | add error if some SMAPI DLLs have mismatched versions | Jesse Plamondon-Willard | |
2021-07-20 | fix error loading .xnb files from the local mod folder since SMAPI 3.0 | Jesse Plamondon-Willard | |
2021-07-20 | fix concurrency issue in interface proxying | Jesse Plamondon-Willard | |
2021-07-17 | add error if player manually installs wrong SMAPI bitness | Jesse Plamondon-Willard | |
2021-07-14 | add workaround for Harmony 2.x breaking XNA content pipeline for some assets ↵ | Jesse Plamondon-Willard | |
(#711, #722) | |||
2021-07-13 | migrate to Harmony 2.1 (#711) | Jesse Plamondon-Willard | |
2021-07-11 | alias Mono.Cecil references (#711) | Jesse Plamondon-Willard | |
This is needed to migrate to Harmony 2.0 because it uses MonoMod, which has a copy of Mono.Cecil merged into its assembly, which leads to "type X exists in both 0Harmony.dll and Mono.Cecil.dll" errors. We can't use the version bundled with MonoMod since only some of the types are publicly accessible. | |||
2021-07-09 | Merge branch 'develop' into stable | Jesse Plamondon-Willard | |
2021-07-09 | prepare for release | Jesse Plamondon-Willard | |
2021-07-07 | update launch script on macOS for 1.4.5 multiplayer hotfix (#789) | Jesse Plamondon-Willard | |
Thanks to Mr. Podunkian for his help investigating this on macOS! | |||
2021-07-02 | update launch script on Linux for 1.4.5 multiplayer hotfix (#789) | Jesse Plamondon-Willard | |
2021-06-26 | improve error if SMAPI fails to dispose on exit | Jesse Plamondon-Willard | |
2021-06-24 | log trace message if conflicting software is detected | Jesse Plamondon-Willard | |
2021-06-11 | fix edge case where save constants aren't set correctly | Jesse Plamondon-Willard | |
2021-06-11 | fix installer error for some Windows players | Jesse Plamondon-Willard | |
2021-05-28 | fix i18n schema requiring wrong $schema value | Jesse Plamondon-Willard | |
2021-05-27 | add asset propagation for paint masks | Jesse Plamondon-Willard | |
2021-05-26 | update release notes | Jesse Plamondon-Willard | |
2021-05-26 | Merge pull request #779 from DiscipleOfEris/develop | Jesse Plamondon-Willard | |
Add `World.FurnitureListChanged` event |