Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-24 | suppress the game's 'added cricket' debug output | Jesse Plamondon-Willard | |
2018-08-24 | fix path init error-handling using monitor before it's initialised | Jesse Plamondon-Willard | |
2018-08-23 | bump versions for beta | Jesse Plamondon-Willard | |
2018-08-23 | tweak data API keys (#468) | Jesse Plamondon-Willard | |
2018-08-23 | split core logic out of Program (#582) | Jesse Plamondon-Willard | |
This is needed because Mono validates Program's instance fields before the static Main runs, so the custom assembly resolution isn't set up until the app has already crashed due to invalid property types. | |||
2018-08-22 | let mods access mod.IsContentPack property (#534) | Jesse Plamondon-Willard | |
2018-08-22 | change mod registry to return a container interface (#534) | Jesse Plamondon-Willard | |
2018-08-22 | mark Grass Growth as broken in 1.3.29 (#585) | Jesse Plamondon-Willard | |
2018-08-22 | fix deprecated Read/WriteJsonFiles method enforcing newer restrictions (#468) | Jesse Plamondon-Willard | |
2018-08-22 | update for Stardew Valley 1.3.29 beta (#585) | Jesse Plamondon-Willard | |
2018-08-22 | fix crash when a mod manifest is corrupted | Jesse Plamondon-Willard | |
2018-08-22 | update compatibility list | Jesse Plamondon-Willard | |
2018-08-20 | fix broken path in installer (#582) | Jesse Plamondon-Willard | |
2018-08-19 | fix installer's assembly resolution on Linux/Mac (#582) | Jesse Plamondon-Willard | |
2018-08-19 | fix error handling when resolving assemblies (#582) | Jesse Plamondon-Willard | |
2018-08-19 | rm unneeded package reference in ConsoleCommands | Jesse Plamondon-Willard | |
2018-08-19 | add error when using Read/WriteSaveData when not main player (#468) | Jesse Plamondon-Willard | |
2018-08-19 | fix assembly reference in NuGet package (#582) | Jesse Plamondon-Willard | |
2018-08-19 | fix mod build package not parsing some valid manifests (#584) | Jesse Plamondon-Willard | |
2018-08-19 | add installer logic to detect if player moved the bundled mods (#583) | Jesse Plamondon-Willard | |
2018-08-19 | add display name field to ModFolder (#583) | Jesse Plamondon-Willard | |
2018-08-19 | adjust SaveBackup mod to simplify installer logic (#583) | Jesse Plamondon-Willard | |
2018-08-19 | add recursive mod search (#583) | Jesse Plamondon-Willard | |
2018-08-19 | move most SMAPI files into subfolder (#582) | Jesse Plamondon-Willard | |
2018-08-19 | add data API (#468) | Jesse Plamondon-Willard | |
2018-08-18 | no longer allow non-relative paths for IContentPack.Read/WriteJsonFile (#468) | Jesse Plamondon-Willard | |
2018-08-18 | add IContentPack.WriteJsonFile method (#468) | Jesse Plamondon-Willard | |
2018-08-18 | refactor some methods for reuse (#468) | Jesse Plamondon-Willard | |
2018-08-18 | mark old SpaceCore versions incompatible | Jesse Plamondon-Willard | |
2018-08-14 | Merge branch 'develop' into stable | Jesse Plamondon-Willard | |
2018-08-14 | update for SMAPI 2.7 release | Jesse Plamondon-Willard | |
2018-08-14 | drop backwards compatibility in update-check API | Jesse Plamondon-Willard | |
Update checks from older versions of SMAPI are never useful now that Stardew Valley 1.3 is released: older versions of SMAPI won't launch in Stardew Valley 1.3 (so they won't check for updates), and newer versions of SMAPI/mods won't work with older versions of the game. | |||
2018-08-12 | bump minimum game version | Jesse Plamondon-Willard | |
2018-08-12 | add asset propagation for map tilesheets (#570) | Jesse Plamondon-Willard | |
2018-08-12 | fix redundant text (#554) | Jesse Plamondon-Willard | |
2018-08-12 | fix asset propagation for child sprites (#573) | Jesse Plamondon-Willard | |
2018-08-11 | add asset propagation for dialogue changes (#580) | Jesse Plamondon-Willard | |
2018-08-11 | let Linux/Mac players choose the console scheme when installing (#554) | Jesse Plamondon-Willard | |
2018-08-11 | overhaul installer display (#554) | Jesse Plamondon-Willard | |
The installer now validates preconditions earlier when possible, and after each step will reset the text and condense details from previous steps. This way players only see info for the current question to avoid confusion, and it's easier to add new steps. | |||
2018-08-11 | add support for loading unpacked .json files through content API (#576) | Jesse Plamondon-Willard | |
2018-08-11 | add --mods-path CLI argument to allow switching between mod folders (#579) | Jesse Plamondon-Willard | |
2018-08-11 | bump next release number | Jesse Plamondon-Willard | |
2018-08-10 | add broken versions of Canon-Friendly Dialogue Expansion to compatibility list | Jesse Plamondon-Willard | |
2018-08-10 | revamp how mod skips & issues are displayed (#571) | Jesse Plamondon-Willard | |
2018-08-09 | fix some log files not deleted on startup | Jesse Plamondon-Willard | |
2018-08-08 | serialise all enums to string in JSON by default | Jesse Plamondon-Willard | |
2018-08-06 | fix ConsoleCommands item search code | Jesse Plamondon-Willard | |
2018-08-06 | fix spring tilesheets always used for custom festival maps (#577) | Jesse Plamondon-Willard | |
2018-08-05 | mark Everytime Submarine incompatible (#574) | Jesse Plamondon-Willard | |
2018-08-04 | fixed false compat error when constructing multidimensional arrays | Jesse Plamondon-Willard | |