Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-05-28 | fix i18n schema requiring wrong $schema value | Jesse Plamondon-Willard | |
2021-05-27 | add asset propagation for paint masks | Jesse Plamondon-Willard | |
2021-05-26 | update release notes | Jesse Plamondon-Willard | |
2021-05-26 | Merge pull request #779 from DiscipleOfEris/develop | Jesse Plamondon-Willard | |
Add `World.FurnitureListChanged` event | |||
2021-05-26 | Update FurnitureListChangedEventArgs.cs | DiscipleOfEris | |
Prune unnecessary `using` statements | |||
2021-05-26 | Add `World.FurnitureListChanged` event | DiscipleOfEris | |
Create a new event available to SMAPI mods to track furniture changes. To facilitate the event, a `FurnitureListChangedEventArgs` class is added as well. Fixes #778 | |||
2021-05-25 | update schema for Content Patcher 1.23 | Jesse Plamondon-Willard | |
2021-05-22 | allow comments and trailing commas in schemas for VSCode | Jesse Plamondon-Willard | |
The `allowComments` and `allowTrailingCommas` fields are VSCode-specific extensions to JSON Schema. | |||
2021-05-19 | fix 'loaded with custom settings' message shown with default settings | Jesse Plamondon-Willard | |
2021-05-17 | add support for filtering the item repo | Jesse Plamondon-Willard | |
This isn't used by SMAPI itself, but is used by some mods like Lookup Anything that copy this code. | |||
2021-05-17 | fix some vanilla shirts not returned by item repo | Jesse Plamondon-Willard | |
2021-05-12 | clarify common mistake when setting game path | Jesse Plamondon-Willard | |
2021-05-10 | set script path in Windows launch script (#777) | Jesse Plamondon-Willard | |
2021-05-09 | fix error if a mod has a 'Dependencies' entry with no ID | Jesse Plamondon-Willard | |
2021-05-09 | add validation for the manifest 'Dependencies' field | Jesse Plamondon-Willard | |
2021-05-09 | normalize manifest array fields | Jesse Plamondon-Willard | |
2021-05-09 | fix version zero validation | Jesse Plamondon-Willard | |
2021-05-03 | Merge branch 'develop' into stable | Jesse Plamondon-Willard | |
2021-05-03 | prepare for release | Jesse Plamondon-Willard | |
2021-05-03 | fix installer leaving unneeded StardewModdingAPI-x64.exe file in installer | Jesse Plamondon-Willard | |
2021-05-03 | Merge branch 'develop' into stable | Jesse Plamondon-Willard | |
2021-05-03 | prepare for release | Jesse Plamondon-Willard | |
2021-05-02 | add verbose logs for map tilesheet changes | Jesse Plamondon-Willard | |
2021-05-02 | add support for dot-ignoring local map tilesheet files (#732) | Jesse Plamondon-Willard | |
2021-05-02 | fix new executable check in Linux launcher, update release notes (#775) | Jesse Plamondon-Willard | |
2021-05-02 | rename variables in Linux launcher for clarity | Jesse Plamondon-Willard | |
2021-05-02 | use POSIX command directly in Linux launcher | Jesse Plamondon-Willard | |
2021-05-02 | Merge pull request #776 from kuesji/patch-1 | Jesse Plamondon-Willard | |
Fix strict Linux sandbox support in launcher | |||
2021-05-02 | let user install to a custom path even if a game folder was detected | Jesse Plamondon-Willard | |
2021-05-02 | launcher strict sandbox fix on linux | kuesji koesnu | |
i added a check for is found terminal is executable. game will launch with standart exec if found terminal is not exist or executable. ( fix for issue #775 ) | |||
2021-05-01 | add error-handling for seasonal tilesheet crash | Jesse Plamondon-Willard | |
2021-05-01 | match tilesheets without extension to .png files automatically if possible | Jesse Plamondon-Willard | |
2021-04-30 | update web and unit test packages | Jesse Plamondon-Willard | |
2021-04-30 | fix update subkeys for Nexus mods marked as adult content | Jesse Plamondon-Willard | |
2021-04-24 | ignore *.ico files when scanning for mods (#773) | Jesse Plamondon-Willard | |
2021-04-23 | add [64-bit] tag to window titles (#767) | Jesse Plamondon-Willard | |
2021-04-23 | add 64-bit support to the SMAPI installer (#767) | Jesse Plamondon-Willard | |
2021-04-22 | add update alerts for Stardew64Installer (#767) | Jesse Plamondon-Willard | |
2021-04-22 | add SMAPI version and bitness to console title earlier | Jesse Plamondon-Willard | |
2021-04-17 | update schema for Content Patcher 1.22 | Jesse Plamondon-Willard | |
2021-04-17 | mark field readonly | Jesse Plamondon-Willard | |
2021-04-15 | log Stardew64Installer patch version if applicable (#767) | Jesse Plamondon-Willard | |
2021-04-04 | fix error when mod edits bundle data while a split-screen player is joining | Jesse Plamondon-Willard | |
2021-04-04 | fix Context.IsMainPlayer incorrectly true when split-screen player is joining | Jesse Plamondon-Willard | |
2021-04-04 | improve error-handling during asset propagation | Jesse Plamondon-Willard | |
2021-04-04 | standardize spelling of 'macOS' | Jesse Plamondon-Willard | |
2021-04-03 | log failed root dependencies in their own group | Jesse Plamondon-Willard | |
2021-04-02 | fix asset key normalization for 64-bit hack (#767) | Jesse Plamondon-Willard | |
2021-04-02 | add initial support for 64-bit Windows hack (#767) | Jesse Plamondon-Willard | |
2021-04-02 | remove unneeded compile switch (#767) | Jesse Plamondon-Willard | |
This was originally added to reduce antivirus false positives, but they do it anyway at this point. |