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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-04-24 11:10:53 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-04-24 11:10:53 -0400 |
commit | 9e8a7fa986329986b8f725a21c9b22fe347347bf (patch) | |
tree | 2e20ea804aa9d1fd3e6379b394c92185cfd34ea7 | |
parent | fa72198d1d38a77df6b92fcf936862f644a04f10 (diff) | |
download | SMAPI-9e8a7fa986329986b8f725a21c9b22fe347347bf.tar.gz SMAPI-9e8a7fa986329986b8f725a21c9b22fe347347bf.tar.bz2 SMAPI-9e8a7fa986329986b8f725a21c9b22fe347347bf.zip |
ignore *.ico files when scanning for mods (#773)
-rw-r--r-- | docs/release-notes.md | 1 | ||||
-rw-r--r-- | src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs | 1 |
2 files changed, 2 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 9de285ae..ddc3ab30 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -13,6 +13,7 @@ * Added update checks for Stardew64Installer if it patched the game. * When many mods fail to load, root dependencies are now listed in their own group so it's easier to see which ones you should try updating first. * On macOS, the `StardewModdingAPI.bin.osx` file is no longer overwritten if it's identical to avoid resetting file permissions (thanks to 007wayne!). + * `*.ico` files are now ignored when scanning for mods. * Fixed error for non-English players after returning to title, reloading, and entering town with a completed movie theater. * Fixed `world_clear` console command not removing resource clumps outside the farm and secret woods. * Fixed inconsistent spelling/style for 'macOS'. diff --git a/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs b/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs index 30177fc5..e6105f9c 100644 --- a/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs +++ b/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs @@ -38,6 +38,7 @@ namespace StardewModdingAPI.Toolkit.Framework.ModScanning // images ".bmp", ".gif", + ".ico", ".jpeg", ".jpg", ".png", |