Age | Commit message (Collapse) | Author |
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- The original '+=' of the GetHash method was taking ~10% of CPU usage for the game. This should improve performance considerably.
- The next largest CPU usage we care about is the 'GetHash' method that gets called very often. Pulling the objects.GetHash() out will reduce hits on the method.
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Custom objects can now be placed and show up correctly.
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- Greatly simplifies Program.cs
- Removed the 'Colour' method so that logging is more consistent for users - willing to discuss this change. I believe it is beneficial.
- Added uses of #DEBUG
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to put there
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added/removed/alteredQuantity
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Standardised event handlers so there's less hassle with future changes
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nyi don't try it yet
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