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path: root/build/prepare-install-package.targets
AgeCommit message (Collapse)Author
2021-04-04standardize spelling of 'macOS'Jesse Plamondon-Willard
2021-01-15move error-handling Harmony patches into a new Error Handler bundled modJesse Plamondon-Willard
2020-02-01add support for *.tmx map filesJesse Plamondon-Willard
2020-01-31rework build settings a bitJesse Plamondon-Willard
2020-01-26refactor performance counter codeJesse Plamondon-Willard
This commit performs some general refactoring, including... - avoid manually duplicating the event list; - rework the 'is important' event flag; - remove the new packages (Cyotek.Collections can be replaced with built-in types, and System.ValueTuple won't work in the Mono version used on Linux/Mac); - improve performance; - minor cleanup.
2020-01-10Initial commit of the performance countersDrachenkaetzchen
2019-12-02migrate from AWS to AzureJesse Plamondon-Willard
This commit migrates from subdomains to paths (due to the cost of a wildcard HTTPS certificate on Azure), adds a web project to redirect the old subdomains from AWS to Azure, and removes AWS-specific hacks.
2019-10-01add support for core translation filesJesse Plamondon-Willard
2019-09-14simplify config.json and metadata.json namesJesse Plamondon-Willard
2019-09-14simplify project namesJesse Plamondon-Willard
2019-09-13migrate to new project file formatJesse Plamondon-Willard
2018-12-14fix unix launcher included in Windows installerJesse Plamondon-Willard
2018-11-19fix game crash in MacOSJesse Plamondon-Willard
This fixes a game crash in MacOS during startup by copying the Windows versions of those DLLs into SMAPI's internal folder. This was handled by the custom build scripts until SMAPI 2.8.
2018-11-19fix installer errors on Windows (#602)Jesse Plamondon-Willard
2018-11-18shorten bundle file names (#602)Jesse Plamondon-Willard
2018-11-18remove 0Harmony.pdb from build scripts (#602)Jesse Plamondon-Willard
The file isn't included in the new Harmony NuGet package.
2018-11-18add build logic from the custom scripts (#602)Jesse Plamondon-Willard
2018-11-18hide installer's bundled files to avoid confusion (#602)Jesse Plamondon-Willard
2018-08-31fix readme filename capitalisationJesse Plamondon-Willard
2018-08-30fix assembly load security exceptions by restructuring installer and adding ↵Jesse Plamondon-Willard
*.exe.config files (#582, #588)
2018-08-19move most SMAPI files into subfolder (#582)Jesse Plamondon-Willard
2018-07-09fix various build issuesJesse Plamondon-Willard
- installer not waiting until SaveBackup mod is compiled before preparing release build; - missing XML doc files for new toolkit assemblies; - missing XML doc file in SMAPI release build; - SaveBackup including toolkit DLL.
2018-06-24add project for toolkit interfaces visible to SMAPI mods (#532)Jesse Plamondon-Willard
2018-06-06add Harmony DLL (#541)Jesse Plamondon-Willard
2018-05-25add empty toolkit project & fix misleading build configuration name (#532)Jesse Plamondon-Willard
2018-05-11rename 'install.exe' to 'install on Windows.exe' to avoid confusionJesse Plamondon-Willard
2018-05-10fix references to removed fileJesse Plamondon-Willard
2018-05-02compile separate Linux/Mac installer to avoid WMI reference errors (#485)Jesse Plamondon-Willard
2018-05-01unify SMAPI.AssemblyRewriters and SMAPI.Common projectsJesse Plamondon-Willard
2018-04-30fix install package on WindowsJesse Plamondon-Willard
2018-04-13split mod DB into a separate fileJesse Plamondon-Willard
The mod metadata has grown over time, and there's no need to keep it in memory after mod loading. This lets us load the config earlier (since it has a smaller impact on memory usage which affects the game's audio code), and lets us discard the mod metadata when we're done with it.
2018-02-17add install scripts for Linux/Mac (#434)Jesse Plamondon-Willard
2017-10-07reorganise repo structureJesse Plamondon-Willard