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path: root/build/prepare-install-package.targets
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2018-08-31fix readme filename capitalisationJesse Plamondon-Willard
2018-08-30fix assembly load security exceptions by restructuring installer and adding ↵Jesse Plamondon-Willard
*.exe.config files (#582, #588)
2018-08-19move most SMAPI files into subfolder (#582)Jesse Plamondon-Willard
2018-07-09fix various build issuesJesse Plamondon-Willard
- installer not waiting until SaveBackup mod is compiled before preparing release build; - missing XML doc files for new toolkit assemblies; - missing XML doc file in SMAPI release build; - SaveBackup including toolkit DLL.
2018-06-24add project for toolkit interfaces visible to SMAPI mods (#532)Jesse Plamondon-Willard
2018-06-06add Harmony DLL (#541)Jesse Plamondon-Willard
2018-05-25add empty toolkit project & fix misleading build configuration name (#532)Jesse Plamondon-Willard
2018-05-11rename 'install.exe' to 'install on Windows.exe' to avoid confusionJesse Plamondon-Willard
2018-05-10fix references to removed fileJesse Plamondon-Willard
2018-05-02compile separate Linux/Mac installer to avoid WMI reference errors (#485)Jesse Plamondon-Willard
2018-05-01unify SMAPI.AssemblyRewriters and SMAPI.Common projectsJesse Plamondon-Willard
2018-04-30fix install package on WindowsJesse Plamondon-Willard
2018-04-13split mod DB into a separate fileJesse Plamondon-Willard
The mod metadata has grown over time, and there's no need to keep it in memory after mod loading. This lets us load the config earlier (since it has a smaller impact on memory usage which affects the game's audio code), and lets us discard the mod metadata when we're done with it.
2018-02-17add install scripts for Linux/Mac (#434)Jesse Plamondon-Willard
2017-10-07reorganise repo structureJesse Plamondon-Willard