Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-31 | fix readme filename capitalisation | Jesse Plamondon-Willard | |
2018-08-30 | fix assembly load security exceptions by restructuring installer and adding ↵ | Jesse Plamondon-Willard | |
*.exe.config files (#582, #588) | |||
2018-08-19 | move most SMAPI files into subfolder (#582) | Jesse Plamondon-Willard | |
2018-07-09 | fix various build issues | Jesse Plamondon-Willard | |
- installer not waiting until SaveBackup mod is compiled before preparing release build; - missing XML doc files for new toolkit assemblies; - missing XML doc file in SMAPI release build; - SaveBackup including toolkit DLL. | |||
2018-06-24 | add project for toolkit interfaces visible to SMAPI mods (#532) | Jesse Plamondon-Willard | |
2018-06-06 | add Harmony DLL (#541) | Jesse Plamondon-Willard | |
2018-05-25 | add empty toolkit project & fix misleading build configuration name (#532) | Jesse Plamondon-Willard | |
2018-05-11 | rename 'install.exe' to 'install on Windows.exe' to avoid confusion | Jesse Plamondon-Willard | |
2018-05-10 | fix references to removed file | Jesse Plamondon-Willard | |
2018-05-02 | compile separate Linux/Mac installer to avoid WMI reference errors (#485) | Jesse Plamondon-Willard | |
2018-05-01 | unify SMAPI.AssemblyRewriters and SMAPI.Common projects | Jesse Plamondon-Willard | |
2018-04-30 | fix install package on Windows | Jesse Plamondon-Willard | |
2018-04-13 | split mod DB into a separate file | Jesse Plamondon-Willard | |
The mod metadata has grown over time, and there's no need to keep it in memory after mod loading. This lets us load the config earlier (since it has a smaller impact on memory usage which affects the game's audio code), and lets us discard the mod metadata when we're done with it. | |||
2018-02-17 | add install scripts for Linux/Mac (#434) | Jesse Plamondon-Willard | |
2017-10-07 | reorganise repo structure | Jesse Plamondon-Willard | |