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2018-04-13split mod DB into a separate fileJesse Plamondon-Willard
The mod metadata has grown over time, and there's no need to keep it in memory after mod loading. This lets us load the config earlier (since it has a smaller impact on memory usage which affects the game's audio code), and lets us discard the mod metadata when we're done with it.
2018-02-17add install scripts for Linux/Mac (#434)Jesse Plamondon-Willard
2017-10-07reorganise repo structureJesse Plamondon-Willard