index
:
github/SMAPI.git
develop
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
docs
/
release-notes.md
Age
Commit message (
Expand
)
Author
2020-03-24
prepare for release
Jesse Plamondon-Willard
2020-03-24
fix mouse input suppression broken in SMAPI 3.4 (#705)
Jesse Plamondon-Willard
2020-03-23
fix asset changes not propagating to NPCs in an event
Jesse Plamondon-Willard
2020-03-22
prepare for release
Jesse Plamondon-Willard
2020-03-22
remove invalid-location check now handled by the game
Jesse Plamondon-Willard
2020-03-22
add monitor.LogOnce method
Jesse Plamondon-Willard
2020-03-22
fix player_add error if the player has broken XNB mods
Jesse Plamondon-Willard
2020-03-14
fix semi-transparency issues on Linux/Mac
Jesse Plamondon-Willard
2020-03-08
fix log parse issues
Jesse Plamondon-Willard
2020-03-08
optimize log parser for very long multi-line messages
Jesse Plamondon-Willard
2020-03-08
rework input handling to allow sending custom input to the game/mods
Jesse Plamondon-Willard
2020-03-07
update translation docs
Jesse Plamondon-Willard
2020-03-07
add support for flipped and rotated map tiles
Jesse Plamondon-Willard
2020-03-06
update packages
Jesse Plamondon-Willard
2020-02-24
add file pickers to web UI for mobile users
Jesse Plamondon-Willard
2020-02-22
prepare for release
Jesse Plamondon-Willard
2020-02-22
fix mods receiving their own broadcasts
Jesse Plamondon-Willard
2020-02-22
prepare for release
Jesse Plamondon-Willard
2020-02-22
fix errors loading spouse room content packs in SMAPI 3.3
Jesse Plamondon-Willard
2020-02-22
prepare for release
Jesse Plamondon-Willard
2020-02-22
update draw logic for recent game updates
Jesse Plamondon-Willard
2020-02-22
update packages
Jesse Plamondon-Willard
2020-02-22
update SMAPI/game version mapping, add older versions
Jesse Plamondon-Willard
2020-02-20
tweak release notes
Jesse Plamondon-Willard
2020-02-20
migrate to new method in SMAPI 3.3
Jesse Plamondon-Willard
2020-02-20
don't premultiply fully opaque pixels
Jesse Plamondon-Willard
2020-02-19
call IAssetEditor with actual type if applicable
Jesse Plamondon-Willard
2020-02-19
rework tilesheet loading to improve errors, allow future validation, and drop...
Jesse Plamondon-Willard
2020-02-18
update compatibility list
Jesse Plamondon-Willard
2020-02-17
make compatibility list header sticky
Jesse Plamondon-Willard
2020-02-13
fix update-check error for SMAPI on Android with four-part versions
Jesse Plamondon-Willard
2020-02-10
fix dialogue propagation clearing marriage dialogue
Jesse Plamondon-Willard
2020-02-10
improve save backup logic
Jesse Plamondon-Willard
2020-02-09
add helper.Input.GetStatus method
Jesse Plamondon-Willard
2020-02-08
add Italian translations
Jesse Plamondon-Willard
2020-02-03
update CP schema for .tmx support
Jesse Plamondon-Willard
2020-02-02
prefix OS name in log on Android
Jesse Plamondon-Willard
2020-02-02
add support for self-broadcasts, optimize network messages
Jesse Plamondon-Willard
2020-02-01
+ credit in release notes
Jesse Plamondon-Willard
2020-02-01
prepare for release
Jesse Plamondon-Willard
2020-02-01
polish release notes
Jesse Plamondon-Willard
2020-02-01
add JSON converter for Vector2
Jesse Plamondon-Willard
2020-02-01
add support for *.tmx map files
Jesse Plamondon-Willard
2020-02-01
improve Save Backup compatibility on Android
Jesse Plamondon-Willard
2020-01-30
rework asset editor/loader tracking so they're affected by load order
Jesse Plamondon-Willard
2020-01-26
update release notes
Jesse Plamondon-Willard
2020-01-25
add user settings that override defaults (#693)
Jesse Plamondon-Willard
2020-01-25
fix dialogue asset propagation
Jesse Plamondon-Willard
2020-01-25
fix error building/demolishing buildings for some players
Jesse Plamondon-Willard
2020-01-25
prevent load crashes due to invalid building types
Jesse Plamondon-Willard
[prev]
[next]