Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-11-11 | update release notes | Jesse Plamondon-Willard | |
2022-10-09 | prepare for release | Jesse Plamondon-Willard | |
2022-10-07 | fix issues with BundleExtraAssemblies | Jesse Plamondon-Willard | |
2022-08-08 | update release notes | Jesse Plamondon-Willard | |
2022-05-23 | fix readme headings for mod build package | Jesse Plamondon-Willard | |
2022-04-14 | prepare mod build package 4.0.1 for release | Jesse Plamondon-Willard | |
2022-04-14 | fix assembly version conflict error in mod build package | Jesse Plamondon-Willard | |
2022-04-07 | reverse mod build package migration to .NET 5 (#837) | Jesse Plamondon-Willard | |
The migrated package didn't work consistently in VIsual Studio, so this suppresses nullable annotations in .NET Standard instead. | |||
2022-04-07 | migrate mod build package to .NET 5 to allow full nullable annotations (#837) | Jesse Plamondon-Willard | |
2022-04-06 | fix all warnings to simplify migration to nullable annotations (#837) | Jesse Plamondon-Willard | |
2022-01-15 | add detection for Xbox app game folders | Jesse Plamondon-Willard | |
2021-12-01 | update mod build package release notes | Jesse Plamondon-Willard | |
2021-11-28 | add BundleExtraAssemblies package option for new .NET 5 reference model | Jesse Plamondon-Willard | |
2021-11-28 | remove GameFramework build property from package | Jesse Plamondon-Willard | |
2021-11-28 | remove GameExecutableName build property from package | Jesse Plamondon-Willard | |
2021-11-28 | add IgnoreModFilePaths option to package | Jesse Plamondon-Willard | |
2021-11-28 | update to .NET 5 and official 64-bit | Jesse Plamondon-Willard | |
2021-08-08 | enable parallel analyzer execution | Jesse Plamondon-Willard | |
2021-05-12 | clarify common mistake when setting game path | Jesse Plamondon-Willard | |
2021-04-04 | standardize spelling of 'macOS' | Jesse Plamondon-Willard | |
2021-03-30 | prepare for release | Jesse Plamondon-Willard | |
2021-03-30 | prepare mod build package for 64-bit SMAPI (#767) | Jesse Plamondon-Willard | |
2020-09-23 | prepare mod build package for release | Jesse Plamondon-Willard | |
2020-09-23 | add SMAPI-ModTranslationClassBuilder files to mod build config ignore list | Jesse Plamondon-Willard | |
2020-09-23 | streamline mod build config package creation | Jesse Plamondon-Willard | |
2020-09-11 | prepare for release | Jesse Plamondon-Willard | |
2020-09-11 | fix default mods folder path in build package | Jesse Plamondon-Willard | |
2020-09-11 | improve logging in mod build package | Jesse Plamondon-Willard | |
2020-09-06 | prepare for release | Jesse Plamondon-Willard | |
2020-09-05 | copyedit package readme | Jesse Plamondon-Willard | |
2020-09-05 | add dates to package release notes, add missing notes | Jesse Plamondon-Willard | |
2020-09-05 | add mod build package option to change the Mods path | Jesse Plamondon-Willard | |
2020-09-04 | reorganize mod build package readme for readability | Jesse Plamondon-Willard | |
2020-02-01 | prepare for release | Jesse Plamondon-Willard | |
2020-02-01 | ignore Harmony DLL in mod build package | Jesse Plamondon-Willard | |
2019-12-07 | fix link in package readme (#677) | Jesse Plamondon-Willard | |
2019-11-23 | drop mod build package change which sets the x86 platform | Jesse Plamondon-Willard | |
Visual Studio changes platform inconsistently when set through a NuGet package, which can cause confusing behavior. It's better to set it directly in the project file instead. | |||
2019-09-14 | group technical docs, add general shortcut for mod build package docs (#651) | Jesse Plamondon-Willard | |