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smapi.md
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Author
2021-12-05
add Windows build process to fix application icon until .NET bug is fixed
Jesse Plamondon-Willard
2021-12-03
add build script to set the release version
Jesse Plamondon-Willard
2021-12-02
switch to scripted release package process
Jesse Plamondon-Willard
2021-11-28
drop support for XNA Framework
Jesse Plamondon-Willard
Stardew Valley 1.5.5 migrates to MonoGame on all platforms.
2021-10-17
update release process to use Windows 11 WSL instead of a Linux VM
Jesse Plamondon-Willard
2021-09-02
drop support for unofficial 64-bit mode
Jesse Plamondon-Willard
2021-07-13
migrate to Harmony 2.1 (#711)
Jesse Plamondon-Willard
2021-04-23
add 64-bit support to the SMAPI installer (#767)
Jesse Plamondon-Willard
2021-04-04
standardize spelling of 'macOS'
Jesse Plamondon-Willard
2021-04-02
add initial support for 64-bit Windows hack (#767)
Jesse Plamondon-Willard
2021-03-21
split compile flag into separate Windows + XNA flags (#767)
Jesse Plamondon-Willard
2021-03-21
remove unused code (#767)
Jesse Plamondon-Willard
2020-08-09
tweak release docs
Jesse Plamondon-Willard
2020-06-20
prepare for release
Jesse Plamondon-Willard
2020-06-20
switch to custom build of Harmony 1.2.0.1
Jesse Plamondon-Willard
2020-06-15
temporarily restore Harmony 1.x support with compile flag (#711)
Jesse Plamondon-Willard
2020-06-14
add support for using a custom Harmony build (#711)
Jesse Plamondon-Willard
2020-01-25
add user settings that override defaults (#693)
Jesse Plamondon-Willard
2019-12-27
fix outdated section in technical docs
Jesse Plamondon-Willard
2019-11-03
add support for using environment variables instead of command-line ↵
Jesse Plamondon-Willard
arguments (#665)
2019-09-14
remove legacy AssemblyInfo and GlobalAssemblyInfo files, use consistent ↵
Jesse Plamondon-Willard
assembly names
2019-09-14
group technical docs, add general shortcut for mod build package docs (#651)
Jesse Plamondon-Willard