Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-09-13 | add asset propagation for giftbox texture | Jesse Plamondon-Willard | |
2021-09-13 | enable beta info on the mod compatibility list by default | Jesse Plamondon-Willard | |
2021-09-13 | fix JSON validator line numbers sometimes incorrect | Jesse Plamondon-Willard | |
2021-09-13 | add nullable support in JSON converters | Jesse Plamondon-Willard | |
2021-09-08 | fix error when loading corrupted translation files | Jesse Plamondon-Willard | |
2021-09-03 | prepare for release | Jesse Plamondon-Willard | |
2021-09-03 | remove asset propagation for Data/Bundles | Jesse Plamondon-Willard | |
2021-09-02 | drop support for unofficial 64-bit mode | Jesse Plamondon-Willard | |
2021-09-02 | prepare path utilities for the upcoming Stardew Valley 1.5.5 | Jesse Plamondon-Willard | |
The game will use Linux-style paths for assets on all platforms, which will break the current equivalence between path and asset name formats. | |||
2021-09-01 | add friendly errors when using SMAPI 3.12.x with Stardew Valley 1.5.5+ | Jesse Plamondon-Willard | |
2021-09-01 | add Big Silo to compatibility list | Jesse Plamondon-Willard | |
2021-09-01 | fix translations not initialized for temporary content packs | Jesse Plamondon-Willard | |
2021-09-01 | reduce unneeded operations when scanning/rewriting mod DLLs | Jesse Plamondon-Willard | |
2021-09-01 | update release notes | Jesse Plamondon-Willard | |
2021-09-01 | add hurry_all console command | Jesse Plamondon-Willard | |
2021-08-26 | prepare for release | Jesse Plamondon-Willard | |
2021-08-26 | only check 64-bit compatibility if an assembly fails to load | Jesse Plamondon-Willard | |
Apparently some 32-bit-only DLLs load successfully with the unofficial 64-bit version of the game. | |||
2021-08-25 | prepare for release | Jesse Plamondon-Willard | |
2021-08-25 | fix assembly resolver not tracking loaded mods correctly | Jesse Plamondon-Willard | |
2021-08-25 | prepare for release | Jesse Plamondon-Willard | |
2021-08-25 | update release notes | Jesse Plamondon-Willard | |
2021-08-25 | fix console encoding issues (#798) | Jesse Plamondon-Willard | |
2021-08-25 | add 64-bit compatibility check before loading mods | Jesse Plamondon-Willard | |
That reduces time spent trying to rewrite them (which won't work anyway), and shows a more informative message than the default 'DLL couldn't be loaded' error. | |||
2021-08-25 | fix update checks not recommending prerelease mod versions for SMAPI beta | Jesse Plamondon-Willard | |
2021-08-25 | fix some installer errors not showing info header | Jesse Plamondon-Willard | |
2021-08-25 | fix prerelease update alerts shown for non-prerelease players | Jesse Plamondon-Willard | |
2021-08-25 | fix data helper's WriteJsonFile not deleting file if data is null (#799) | Jesse Plamondon-Willard | |
2021-08-25 | add GetInAllLocales to translation API | Jesse Plamondon-Willard | |
2021-08-08 | enable parallel analyzer execution | Jesse Plamondon-Willard | |
2021-08-08 | fix edge case where Netcode references aren't rewritten correctly | Jesse Plamondon-Willard | |
2021-08-05 | prevent weird null reference exception in error-handling | Jesse Plamondon-Willard | |
2021-08-05 | correct release date | Jesse Plamondon-Willard | |
2021-08-04 | prepare for release | Jesse Plamondon-Willard | |
2021-08-04 | fix error when error-handling invalid ReflectionTypeLoadException errors | Jesse Plamondon-Willard | |
2021-08-04 | undo Constants.Save* changes in 3.12.1 | Jesse Plamondon-Willard | |
2021-08-03 | prepare for release | Jesse Plamondon-Willard | |
2021-08-03 | fix Mono.Cecil failing to resolve references to SMAPI in some edge cases | Jesse Plamondon-Willard | |
2021-08-03 | increase software conflict message to warning level to simplify troubleshooting | Jesse Plamondon-Willard | |
2021-08-02 | update compatibility list | Jesse Plamondon-Willard | |
2021-08-02 | use more reliable method to get save folder name | Jesse Plamondon-Willard | |
SMAPI now tracks the actual folder name being loaded to avoid edge cases where the folder name doesn't match the save ID. | |||
2021-08-01 | prepare for release | Jesse Plamondon-Willard | |
2021-07-31 | fix map reload not correctly reloading interior doors | Jesse Plamondon-Willard | |
2021-07-31 | fix crash when farm name contains invalid-in-file-path characters (#791) | Jesse Plamondon-Willard | |
2021-07-30 | recover save when mods leave null objects in the world | Jesse Plamondon-Willard | |
2021-07-28 | fix handling of Unicode characters in console | Jesse Plamondon-Willard | |
2021-07-28 | add accessed key to dictionary KeyNotFoundException message | Jesse Plamondon-Willard | |
2021-07-28 | refactor new code a bit | Jesse Plamondon-Willard | |
2021-07-27 | world_clear: Adding 'removeable' option that includes everything except ↵ | bladeoflight16 | |
permanent bushes | |||
2021-07-21 | merge release note sections | Jesse Plamondon-Willard | |
2021-07-21 | Merge branch 'harmony-2' into develop | Jesse Plamondon-Willard | |