Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-11-28 | remove GameExecutableName build property from package | Jesse Plamondon-Willard | |
2021-11-28 | add IgnoreModFilePaths option to package | Jesse Plamondon-Willard | |
2021-11-28 | update compatibility list | Jesse Plamondon-Willard | |
2021-11-28 | update to .NET 5 and official 64-bit | Jesse Plamondon-Willard | |
2021-11-28 | drop support for XNA Framework | Jesse Plamondon-Willard | |
Stardew Valley 1.5.5 migrates to MonoGame on all platforms. | |||
2021-10-31 | update Content Patcher schema for 1.24.0 | Jesse Plamondon-Willard | |
2021-10-30 | add set_farm_type console command | Jesse Plamondon-Willard | |
2021-10-18 | move release note | Jesse Plamondon-Willard | |
2021-10-17 | prepare for release | Jesse Plamondon-Willard | |
2021-10-17 | update release process to use Windows 11 WSL instead of a Linux VM | Jesse Plamondon-Willard | |
2021-10-17 | update translation docs | Jesse Plamondon-Willard | |
2021-10-09 | update translation docs | Jesse Plamondon-Willard | |
2021-10-07 | add key to duplicate-dictionary-key exceptions | Jesse Plamondon-Willard | |
2021-10-06 | fix barn/coop map edits resetting the exit warp | Jesse Plamondon-Willard | |
2021-10-02 | add support for unified mod data overrides on the wiki | Jesse Plamondon-Willard | |
2021-09-29 | show separate beta stats in mod compatibility list | Jesse Plamondon-Willard | |
2021-09-27 | fix SMAPI's display device not hooked correctly in split-screen mode | Jesse Plamondon-Willard | |
2021-09-25 | fix farmhouse edits shifting player down one tile | Jesse Plamondon-Willard | |
2021-09-18 | prepare for release | Jesse Plamondon-Willard | |
2021-09-18 | simplify exception logs | Jesse Plamondon-Willard | |
2021-09-18 | add simpler error when an asset isn't found | Jesse Plamondon-Willard | |
2021-09-18 | add more visible log output for players during early startup | Jesse Plamondon-Willard | |
2021-09-13 | add asset propagation for giftbox texture | Jesse Plamondon-Willard | |
2021-09-13 | enable beta info on the mod compatibility list by default | Jesse Plamondon-Willard | |
2021-09-13 | fix JSON validator line numbers sometimes incorrect | Jesse Plamondon-Willard | |
2021-09-13 | add nullable support in JSON converters | Jesse Plamondon-Willard | |
2021-09-08 | fix error when loading corrupted translation files | Jesse Plamondon-Willard | |
2021-09-03 | prepare for release | Jesse Plamondon-Willard | |
2021-09-03 | remove asset propagation for Data/Bundles | Jesse Plamondon-Willard | |
2021-09-02 | drop support for unofficial 64-bit mode | Jesse Plamondon-Willard | |
2021-09-02 | prepare path utilities for the upcoming Stardew Valley 1.5.5 | Jesse Plamondon-Willard | |
The game will use Linux-style paths for assets on all platforms, which will break the current equivalence between path and asset name formats. | |||
2021-09-01 | add friendly errors when using SMAPI 3.12.x with Stardew Valley 1.5.5+ | Jesse Plamondon-Willard | |
2021-09-01 | add Big Silo to compatibility list | Jesse Plamondon-Willard | |
2021-09-01 | fix translations not initialized for temporary content packs | Jesse Plamondon-Willard | |
2021-09-01 | reduce unneeded operations when scanning/rewriting mod DLLs | Jesse Plamondon-Willard | |
2021-09-01 | update release notes | Jesse Plamondon-Willard | |
2021-09-01 | add hurry_all console command | Jesse Plamondon-Willard | |
2021-08-26 | prepare for release | Jesse Plamondon-Willard | |
2021-08-26 | only check 64-bit compatibility if an assembly fails to load | Jesse Plamondon-Willard | |
Apparently some 32-bit-only DLLs load successfully with the unofficial 64-bit version of the game. | |||
2021-08-25 | prepare for release | Jesse Plamondon-Willard | |
2021-08-25 | fix assembly resolver not tracking loaded mods correctly | Jesse Plamondon-Willard | |
2021-08-25 | prepare for release | Jesse Plamondon-Willard | |
2021-08-25 | update release notes | Jesse Plamondon-Willard | |
2021-08-25 | fix console encoding issues (#798) | Jesse Plamondon-Willard | |
2021-08-25 | add 64-bit compatibility check before loading mods | Jesse Plamondon-Willard | |
That reduces time spent trying to rewrite them (which won't work anyway), and shows a more informative message than the default 'DLL couldn't be loaded' error. | |||
2021-08-25 | fix update checks not recommending prerelease mod versions for SMAPI beta | Jesse Plamondon-Willard | |
2021-08-25 | fix some installer errors not showing info header | Jesse Plamondon-Willard | |
2021-08-25 | fix prerelease update alerts shown for non-prerelease players | Jesse Plamondon-Willard | |
2021-08-25 | fix data helper's WriteJsonFile not deleting file if data is null (#799) | Jesse Plamondon-Willard | |
2021-08-25 | add GetInAllLocales to translation API | Jesse Plamondon-Willard | |