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path: root/src/SMAPI.Installer/assets/unix-launcher.sh
AgeCommit message (Collapse)Author
2022-07-28undo $@ to $* change per discussionJesse Plamondon-Willard
2022-07-24Jetbrains Rider suggestionsIshan Jalan
I ran the file on Rider and it had a few suggestions <img width="506" alt="image" src="https://user-images.githubusercontent.com/44338423/180635394-cb45defa-47f4-444c-ad10-e0fc89522fe7.png">
2022-07-24unix-launcher.sh optimisationsIshan Jalan
I ran the file through Rider which used Intellisense(?) to suggest changes in addition to moving from .sh to .command
2022-07-20Update unix-launcher.shIshan Jalan
This will open the default shell. Works for me after testing.
2022-03-06rework launch script argument parsing (#832)Jesse Plamondon-Willard
This commit... * replaces the internal `--no-reopen-terminal` arg with a documented `--use-current-shell` arg that works on Linux too; * replaces the new SKIP_TERMINAL environment variable with the existing SMAPI_NO_TERMINAL one; * moves argument parsing out of the 'initial setup' section (so it's easier for players to edit if needed); * simplfies argument parsing (no need to support short opt names or add arguments for the default behavior); * fixes arguments not parsed after the first unrecognized argument, so `--unknown --no-terminal` would still open a terminal.
2022-03-05Command line optionsRyhon
2022-03-04Make SKIP_TERMINAL default to false if not setRyhon
2022-01-02fix syntax, update release notesJesse Plamondon-Willard
2021-12-22Added shell shebang to MacOS Launcher codebruce2409
2021-12-18simplify running SMAPI without a terminal on Linux/macOSJesse Plamondon-Willard
2021-12-04migrate SMAPI to self-contained installJesse Plamondon-Willard
This removes the need to have .NET 5 installed to run SMAPI. Note that there's no need to actually bundle the .NET files, since they're already bundled into the game folder.
2021-11-28remove libgdiplus workaround on macOSJesse Plamondon-Willard
This is no longer needed after the .NET 5 migration.
2021-11-28reorganize install scriptJesse Plamondon-Willard
This fixes an issue where Steam messes with the PATH, so dotnet isn't available until the terminal window is opened.
2021-11-28fix SMAPI not working on macOS, improve installer validationJesse Plamondon-Willard
2021-11-28update to .NET 5 and official 64-bitJesse Plamondon-Willard
2021-07-07update launch script on macOS for 1.4.5 multiplayer hotfix (#789)Jesse Plamondon-Willard
Thanks to Mr. Podunkian for his help investigating this on macOS!
2021-07-02update launch script on Linux for 1.4.5 multiplayer hotfix (#789)Jesse Plamondon-Willard
2021-05-02fix new executable check in Linux launcher, update release notes (#775)Jesse Plamondon-Willard
2021-05-02rename variables in Linux launcher for clarityJesse Plamondon-Willard
2021-05-02use POSIX command directly in Linux launcherJesse Plamondon-Willard
2021-05-02launcher strict sandbox fix on linuxkuesji koesnu
i added a check for is found terminal is executable. game will launch with standart exec if found terminal is not exist or executable. ( fix for issue #775 )
2021-04-02don't overwrite .bin.osx file unnecessarily to avoid resetting file ↵Jesse Plamondon-Willard
permissions (#768)
2020-07-29format new code, update release notesJesse Plamondon-Willard
2020-07-28avoid expanding arguments into quoted stringsAlena Messmer
2020-06-22Update unix-launcher.shJackson Law
$LAUNCHER does not evaluate when enclosed in single quotes. Changed to double quotes to run properly.
2020-01-31rework build settings a bitJesse Plamondon-Willard