Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-01-31 | rework build settings a bit | Jesse Plamondon-Willard | |
2020-01-25 | back up config.user.json when installing (#693) | Jesse Plamondon-Willard | |
2020-01-22 | fix global data stored in saves folder | Jesse Plamondon-Willard | |
2019-12-12 | Add mate-terminal to the known-to-work terminals | Alexander Paetzelt | |
2019-12-07 | fix launcher compatibility on Arch Linux | Jesse Plamondon-Willard | |
Arch Linux sets the $TERMINAL variable, which makes SMAPI think the terminal is being overridden for testing and bypass the terminal selection logic. Since it's only used for testing, we can re-add it locally when needed. | |||
2019-12-02 | Merge pull request #670 from DanielHeath/patch-1 | Jesse Plamondon-Willard | |
Prevent linux install failing with cryptic error | |||
2019-11-30 | Prevent linux install failing with cryptic error | Daniel Heath | |
This avoids the error described at https://stackoverflow.com/questions/49242075/mono-bug-magic-number-is-wrong-542 System.TypeInitializationException: The type initializer for 'System.Console' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.ConsoleDriver' threw an exception. ---> System.Exception: Magic number is wrong: 542 | |||
2019-11-29 | add alacritty support to unix-launcher | archification | |
2019-09-23 | make console colors configurable | Jesse Plamondon-Willard | |
2019-09-14 | remove legacy AssemblyInfo and GlobalAssemblyInfo files, use consistent ↵ | Jesse Plamondon-Willard | |
assembly names | |||
2019-09-14 | fix typos and inconsistent spelling | Jesse Plamondon-Willard | |
2019-09-14 | move game detection into toolkit for reuse | Jesse Plamondon-Willard | |
2019-09-14 | use known working terminal before trying x-terminal-emulator (#640) | Jesse Plamondon-Willard | |
2019-09-14 | fix readlink commands in launcher not working in ZorinOS (#640) | Jesse Plamondon-Willard | |
2019-09-14 | simplify config.json and metadata.json names | Jesse Plamondon-Willard | |
2019-09-14 | simplify project names | Jesse Plamondon-Willard | |
2019-09-14 | update release notes, tweak launch script comments (#640) | Jesse Plamondon-Willard | |
2019-09-14 | Update unix-launcher.sh | kurumushi | |
minor formatting fixes | |||
2019-09-14 | Update unix-launcher.sh | kurumushi | |
Changed the line to launch xterm, forcing TERM=xterm, as suggested by @toastal | |||
2019-09-14 | Reworked the unix launcher | Kris Scott | |
- More posix compliance and less prone to failing on bad variables - Replaced depreciated backquotes (`) with the 'which' command - Reworked the entire terminal detection code for easier editing and testing | |||
2019-09-13 | migrate to new project file format | Jesse Plamondon-Willard | |
2019-04-22 | add release note (#633) | Jesse Plamondon-Willard | |
2019-04-22 | adding termite support | archification | |
2018-12-27 | tweak comment header convention | Jesse Plamondon-Willard | |
2018-12-27 | enable latest C# features | Jesse Plamondon-Willard | |
2018-12-18 | remove shell code in Windows installer to reduce antivirus false positives | Jesse Plamondon-Willard | |
2018-11-23 | fix cryptic error when running installer from inside a zip in Windows | Jesse Plamondon-Willard | |
2018-11-19 | fix installer errors on Windows (#602) | Jesse Plamondon-Willard | |
2018-11-18 | shorten bundle file names (#602) | Jesse Plamondon-Willard | |
2018-11-18 | add build logic from the custom scripts (#602) | Jesse Plamondon-Willard | |
2018-11-18 | hide installer's bundled files to avoid confusion (#602) | Jesse Plamondon-Willard | |
2018-11-18 | fix installer allowing custom mods to be bundled with the install (#602) | Jesse Plamondon-Willard | |
This led to confusion since the installer didn't copy mod subfolders correctly. The installer now explains where to add custom mods instead. | |||
2018-11-09 | Added compatibility with even more terminals | lqdev | |
2018-11-09 | Made the unix launcher compatible with any shell | lqdev | |
2018-11-04 | update HTTP URLs to HTTPS | Jesse Plamondon-Willard | |
2018-10-08 | move marker files into smapi-internal (#582) | Jesse Plamondon-Willard | |
2018-09-18 | prefer xterm when launching SMAPI | Jesse Plamondon-Willard | |
2018-09-02 | add new file to uninstaller (#582, #588) | Jesse Plamondon-Willard | |
2018-08-31 | fix readme filename capitalisation | Jesse Plamondon-Willard | |
2018-08-31 | fix incorrect path in Windows installer (#582, #588) | Jesse Plamondon-Willard | |
2018-08-30 | fix assembly load security exceptions by restructuring installer and adding ↵ | Jesse Plamondon-Willard | |
*.exe.config files (#582, #588) | |||
2018-08-26 | add more default game install paths | Jesse Plamondon-Willard | |
2018-08-25 | add manual install notes for Linux/Mac (#587) | Jesse Plamondon-Willard | |
2018-08-20 | fix broken path in installer (#582) | Jesse Plamondon-Willard | |
2018-08-19 | fix installer's assembly resolution on Linux/Mac (#582) | Jesse Plamondon-Willard | |
2018-08-19 | fix error handling when resolving assemblies (#582) | Jesse Plamondon-Willard | |
2018-08-19 | add installer logic to detect if player moved the bundled mods (#583) | Jesse Plamondon-Willard | |
2018-08-19 | adjust SaveBackup mod to simplify installer logic (#583) | Jesse Plamondon-Willard | |
2018-08-19 | move most SMAPI files into subfolder (#582) | Jesse Plamondon-Willard | |
2018-08-12 | fix redundant text (#554) | Jesse Plamondon-Willard | |