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path: root/src/SMAPI.Mods.ConsoleCommands/SMAPI.Mods.ConsoleCommands.csproj
AgeCommit message (Collapse)Author
2021-11-28update 'set_farm_type' console command for custom farm typesJesse Plamondon-Willard
2021-11-28remove GameExecutableName build property from packageJesse Plamondon-Willard
2021-11-28update to .NET 5 and official 64-bitJesse Plamondon-Willard
2021-11-28update for Netcode now merged into game assembly on all platformsJesse Plamondon-Willard
2021-11-28drop support for XNA FrameworkJesse Plamondon-Willard
Stardew Valley 1.5.5 migrates to MonoGame on all platforms.
2021-10-08bump to .NET Framework 4.5.2Jesse Plamondon-Willard
2021-09-02drop support for unofficial 64-bit modeJesse Plamondon-Willard
2021-04-02add initial support for 64-bit Windows hack (#767)Jesse Plamondon-Willard
2021-03-21Drop hardcoded 32-bit restrictions on most SMAPI assemblies (#767)Jesse Plamondon-Willard
SMAPI itself needs to be 32-bit to avoid errors trying to load the 32-bit game.
2021-03-21split compile flag into separate Windows + XNA flags (#767)Jesse Plamondon-Willard
2020-06-14tweak build filesJesse Plamondon-Willard
2020-01-31rework build settings a bitJesse Plamondon-Willard
2019-09-14remove legacy AssemblyInfo and GlobalAssemblyInfo files, use consistent ↵Jesse Plamondon-Willard
assembly names
2019-09-14update for SDV 1.4 build change on Linux/Mac (#638)Jesse Plamondon-Willard
2019-09-14move assembly references out of common.targetsJesse Plamondon-Willard
2019-09-14simplify project namesJesse Plamondon-Willard