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SMAPI.Toolkit
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Author
2021-04-30
update web and unit test packages
Jesse Plamondon-Willard
2021-04-30
fix update subkeys for Nexus mods marked as adult content
Jesse Plamondon-Willard
2021-04-24
ignore *.ico files when scanning for mods (#773)
Jesse Plamondon-Willard
2021-04-23
add 64-bit support to the SMAPI installer (#767)
Jesse Plamondon-Willard
2021-04-04
standardize spelling of 'macOS'
Jesse Plamondon-Willard
2021-03-21
Drop hardcoded 32-bit restrictions on most SMAPI assemblies (#767)
Jesse Plamondon-Willard
2021-03-21
split compile flag into separate Windows + XNA flags (#767)
Jesse Plamondon-Willard
2021-03-21
remove unused code (#767)
Jesse Plamondon-Willard
2021-03-08
fix installer error when Mods folder doesn't exist in 3.9.3 (#764)
Jesse Plamondon-Willard
2021-03-07
add descriptive error for PathTooLongException which crashes SMAPI or the ins...
Jesse Plamondon-Willard
2021-02-19
fix errors parsing the mod compatibility list on the new wiki
Jesse Plamondon-Willard
2021-01-28
fix mod type defaulted incorrectly in SMAPI toolkit
Jesse Plamondon-Willard
2021-01-23
remove unused AlternativeUrl field in metadata model
Jesse Plamondon-Willard
2021-01-21
add clearer error for empty Vortex folders to reduce confusion
Jesse Plamondon-Willard
2021-01-21
fix some broken mods incorrectly listed as XNB mods
Jesse Plamondon-Willard
2021-01-20
rewrite C# 9 code not supported in Linux build tools yet
Jesse Plamondon-Willard
2021-01-19
add multi-key binding API (#744)
Jesse Plamondon-Willard
2021-01-17
improve game path detection
Jesse Plamondon-Willard
2021-01-17
prefer GOG/Steam registry paths when scanning for game folder
Jesse Plamondon-Willard
2021-01-15
fix semantic version comparison returning wrong value in rare cases
Jesse Plamondon-Willard
2021-01-01
fix network messages not using same JSON serializer settings (#745)
Jesse Plamondon-Willard
2020-12-29
show details in TRACE logs when a mod is blocked by compatibility list
Jesse Plamondon-Willard
2020-12-08
clarify not-a-mod error when SMAPI installer is in mods folder
Jesse Plamondon-Willard
2020-11-23
let players specify game path by running the installer from within it
Jesse Plamondon-Willard
2020-11-17
update internal dependencies
Jesse Plamondon-Willard
2020-09-08
rename PathUtilities.NormalizePathSeparator, add normalization for more cases
Jesse Plamondon-Willard
2020-09-05
simplify path separator normalization
Jesse Plamondon-Willard
2020-09-05
add unit tests for PathUtilities, fix some edge cases
Jesse Plamondon-Willard
2020-08-30
use inheritdoc
Jesse Plamondon-Willard
2020-08-23
add EarlyConstants for constants needed before external DLLs are loaded
Jesse Plamondon-Willard
2020-08-23
move file for upcoming change
Jesse Plamondon-Willard
2020-08-02
update dependencies
Jesse Plamondon-Willard
2020-07-26
use ordinal comparison/sorting instead of invariant
Jesse Plamondon-Willard
2020-07-21
ignore more content file types when detecting mods
Jesse Plamondon-Willard
2020-06-14
tweak build files
Jesse Plamondon-Willard
2020-05-24
add update key overrides
Jesse Plamondon-Willard
2020-05-24
ignore MacOS files starting with ._
Jesse Plamondon-Willard
2020-05-24
add update subkeys
Jesse Plamondon-Willard
2020-05-23
refactor update check API
Jesse Plamondon-Willard
2020-05-16
use newer C# features
Jesse Plamondon-Willard
2020-05-09
add new 'unknown' compatibility status (#711)
Jesse Plamondon-Willard
2020-05-07
update packages
Jesse Plamondon-Willard
2020-03-22
update packages
Jesse Plamondon-Willard
2020-03-06
update packages
Jesse Plamondon-Willard
2020-02-22
fix errors loading spouse room content packs in SMAPI 3.3
Jesse Plamondon-Willard
2020-02-22
update packages
Jesse Plamondon-Willard
2020-02-20
fix parsing four-part versions from the update-check API
Jesse Plamondon-Willard
2020-02-02
prefix OS name in log on Android
Jesse Plamondon-Willard
2020-02-01
update packages
Jesse Plamondon-Willard
2020-01-31
rework build settings a bit
Jesse Plamondon-Willard
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