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path: root/src/SMAPI.Web/Framework/LogParsing/Models
AgeCommit message (Collapse)Author
2022-06-19fix mod count in log parser metadataJesse Plamondon-Willard
2022-04-09enable nullable annotations in log parser (#837)Jesse Plamondon-Willard
2022-04-06enable nullable annotations by default (#837)Jesse Plamondon-Willard
This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally.
2022-02-12add data-* attributes to log parser for external toolsJesse Plamondon-Willard
2022-02-11use Array.Empty to avoid unneeded array allocationsJesse Plamondon-Willard
2020-12-20update for split-screen modeJesse Plamondon-Willard
This includes splitting GameRunner (the main game instance) from Game1 (now a per-screen game state), adding a PerScreen<T> utility to simplify per-screen values, adding separate per-screen input handling and events, adding new Context fields for split-screen, and logging the screen ID in split-screen mode to distinguish log entries.
2019-03-10fix typos and update release notesdanvolchek
2019-03-10add log sections implementationdanvolchek
2019-02-24add update info in suggested fixes sectiondanvolchek
2018-05-12update log parser for the internal 'critical' log levelJesse Plamondon-Willard
2018-03-29show game path on log parser page instead of mods pathJesse Plamondon-Willard
2018-02-25always include raw taxt in modelJesse Plamondon-Willard
2018-02-24add content pack support to log parserJesse Plamondon-Willard
2018-02-24reimplement log parser with serverside parsing and vue.js frontendJesse Plamondon-Willard