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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-04-09 13:59:56 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-04-09 13:59:56 -0400 |
commit | 650af7ef1ac1957919ab19ec3d06af97792c54f8 (patch) | |
tree | 626ba6caf86d400616121a7520e33f5b8bbad7b4 /src/SMAPI.Web/Framework/LogParsing/Models | |
parent | ad4d065fe748b4f3f32a8bf03e9a96132e1a0c79 (diff) | |
download | SMAPI-650af7ef1ac1957919ab19ec3d06af97792c54f8.tar.gz SMAPI-650af7ef1ac1957919ab19ec3d06af97792c54f8.tar.bz2 SMAPI-650af7ef1ac1957919ab19ec3d06af97792c54f8.zip |
enable nullable annotations in log parser (#837)
Diffstat (limited to 'src/SMAPI.Web/Framework/LogParsing/Models')
3 files changed, 100 insertions, 29 deletions
diff --git a/src/SMAPI.Web/Framework/LogParsing/Models/LogMessage.cs b/src/SMAPI.Web/Framework/LogParsing/Models/LogMessage.cs index 57d28755..7a5f32e0 100644 --- a/src/SMAPI.Web/Framework/LogParsing/Models/LogMessage.cs +++ b/src/SMAPI.Web/Framework/LogParsing/Models/LogMessage.cs @@ -1,4 +1,4 @@ -#nullable disable +using System.Diagnostics.CodeAnalysis; namespace StardewModdingAPI.Web.Framework.LogParsing.Models { @@ -9,19 +9,19 @@ namespace StardewModdingAPI.Web.Framework.LogParsing.Models ** Accessors *********/ /// <summary>The local time when the log was posted.</summary> - public string Time { get; set; } + public string Time { get; } /// <summary>The log level.</summary> - public LogLevel Level { get; set; } + public LogLevel Level { get; } /// <summary>The screen ID in split-screen mode.</summary> - public int ScreenId { get; set; } + public int ScreenId { get; } /// <summary>The mod name.</summary> - public string Mod { get; set; } + public string Mod { get; } /// <summary>The log text.</summary> - public string Text { get; set; } + public string Text { get; } /// <summary>The number of times this message was repeated consecutively.</summary> public int Repeated { get; set; } @@ -30,6 +30,32 @@ namespace StardewModdingAPI.Web.Framework.LogParsing.Models public LogSection? Section { get; set; } /// <summary>Whether this message is the first one of its section.</summary> + [MemberNotNullWhen(true, nameof(LogMessage.Section))] public bool IsStartOfSection { get; set; } + + + /********* + ** Public methods + *********/ + /// <summary>Construct an instance/</summary> + /// <param name="time">The local time when the log was posted.</param> + /// <param name="level">The log level.</param> + /// <param name="screenId">The screen ID in split-screen mode.</param> + /// <param name="mod">The mod name.</param> + /// <param name="text">The log text.</param> + /// <param name="repeated">The number of times this message was repeated consecutively.</param> + /// <param name="section">The section that this log message belongs to.</param> + /// <param name="isStartOfSection">Whether this message is the first one of its section.</param> + public LogMessage(string time, LogLevel level, int screenId, string mod, string text, int repeated = 0, LogSection? section = null, bool isStartOfSection = false) + { + this.Time = time; + this.Level = level; + this.ScreenId = screenId; + this.Mod = mod; + this.Text = text; + this.Repeated = repeated; + this.Section = section; + this.IsStartOfSection = isStartOfSection; + } } } diff --git a/src/SMAPI.Web/Framework/LogParsing/Models/LogModInfo.cs b/src/SMAPI.Web/Framework/LogParsing/Models/LogModInfo.cs index 349312df..a6b9165c 100644 --- a/src/SMAPI.Web/Framework/LogParsing/Models/LogModInfo.cs +++ b/src/SMAPI.Web/Framework/LogParsing/Models/LogModInfo.cs @@ -1,4 +1,4 @@ -#nullable disable +using System.Diagnostics.CodeAnalysis; namespace StardewModdingAPI.Web.Framework.LogParsing.Models { @@ -9,36 +9,81 @@ namespace StardewModdingAPI.Web.Framework.LogParsing.Models ** Accessors *********/ /// <summary>The mod name.</summary> - public string Name { get; set; } + public string Name { get; } /// <summary>The mod author.</summary> - public string Author { get; set; } - - /// <summary>The update version.</summary> - public string UpdateVersion { get; set; } - - /// <summary>The update link.</summary> - public string UpdateLink { get; set; } + public string Author { get; } /// <summary>The mod version.</summary> - public string Version { get; set; } + public string Version { get; private set; } /// <summary>The mod description.</summary> - public string Description { get; set; } + public string Description { get; } + + /// <summary>The update version.</summary> + public string? UpdateVersion { get; private set; } + + /// <summary>The update link.</summary> + public string? UpdateLink { get; private set; } /// <summary>The name of the mod for which this is a content pack (if applicable).</summary> - public string ContentPackFor { get; set; } + public string? ContentPackFor { get; } /// <summary>The number of errors logged by this mod.</summary> public int Errors { get; set; } /// <summary>Whether the mod was loaded into the game.</summary> - public bool Loaded { get; set; } + public bool Loaded { get; } /// <summary>Whether the mod has an update available.</summary> + [MemberNotNullWhen(true, nameof(LogModInfo.UpdateVersion), nameof(LogModInfo.UpdateLink))] public bool HasUpdate => this.UpdateVersion != null && this.Version != this.UpdateVersion; /// <summary>Whether the mod is a content pack for another mod.</summary> + [MemberNotNullWhen(true, nameof(LogModInfo.ContentPackFor))] public bool IsContentPack => !string.IsNullOrWhiteSpace(this.ContentPackFor); + + + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + /// <param name="name">The mod name.</param> + /// <param name="author">The mod author.</param> + /// <param name="version">The mod version.</param> + /// <param name="description">The mod description.</param> + /// <param name="updateVersion">The update version.</param> + /// <param name="updateLink">The update link.</param> + /// <param name="contentPackFor">The name of the mod for which this is a content pack (if applicable).</param> + /// <param name="errors">The number of errors logged by this mod.</param> + /// <param name="loaded">Whether the mod was loaded into the game.</param> + public LogModInfo(string name, string author, string version, string description, string? updateVersion = null, string? updateLink = null, string? contentPackFor = null, int errors = 0, bool loaded = true) + { + this.Name = name; + this.Author = author; + this.Version = version; + this.Description = description; + this.UpdateVersion = updateVersion; + this.UpdateLink = updateLink; + this.ContentPackFor = contentPackFor; + this.Errors = errors; + this.Loaded = loaded; + } + + /// <summary>Add an update alert for this mod.</summary> + /// <param name="updateVersion">The update version.</param> + /// <param name="updateLink">The update link.</param> + public void SetUpdate(string updateVersion, string updateLink) + { + this.UpdateVersion = updateVersion; + this.UpdateLink = updateLink; + } + + /// <summary>Override the version number, for cases like SMAPI itself where the version is only known later during parsing.</summary> + /// <param name="version">The new mod version.</param> + public void OverrideVersion(string version) + { + this.Version = version; + } } } diff --git a/src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs b/src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs index dae91d84..6951e434 100644 --- a/src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs +++ b/src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs @@ -1,6 +1,5 @@ -#nullable disable - using System; +using System.Diagnostics.CodeAnalysis; namespace StardewModdingAPI.Web.Framework.LogParsing.Models { @@ -14,31 +13,32 @@ namespace StardewModdingAPI.Web.Framework.LogParsing.Models ** Metadata ****/ /// <summary>Whether the log file was successfully parsed.</summary> + [MemberNotNullWhen(true, nameof(ParsedLog.RawText))] public bool IsValid { get; set; } /// <summary>An error message indicating why the log file is invalid.</summary> - public string Error { get; set; } + public string? Error { get; set; } /// <summary>The raw log text.</summary> - public string RawText { get; set; } + public string? RawText { get; set; } /**** ** Log data ****/ /// <summary>The SMAPI version.</summary> - public string ApiVersion { get; set; } + public string? ApiVersion { get; set; } /// <summary>The game version.</summary> - public string GameVersion { get; set; } + public string? GameVersion { get; set; } /// <summary>The player's operating system.</summary> - public string OperatingSystem { get; set; } + public string? OperatingSystem { get; set; } /// <summary>The game install path.</summary> - public string GamePath { get; set; } + public string? GamePath { get; set; } /// <summary>The mod folder path.</summary> - public string ModPath { get; set; } + public string? ModPath { get; set; } /// <summary>The ISO 8601 timestamp when the log was started.</summary> public DateTimeOffset Timestamp { get; set; } @@ -47,6 +47,6 @@ namespace StardewModdingAPI.Web.Framework.LogParsing.Models public LogModInfo[] Mods { get; set; } = Array.Empty<LogModInfo>(); /// <summary>The log messages.</summary> - public LogMessage[] Messages { get; set; } + public LogMessage[] Messages { get; set; } = Array.Empty<LogMessage>(); } } |